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Old 05-31-2008, 04:52 PM   #1
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Well, i decided i would try making, texturing and importing a basic static.

So, after a quick google, i found this, and thought 'perfect, a nice simple model that even a n00b modeler like me can make':




So, after a few hours, here it is in max:



And after a few more hours, in the BF2Editor:






Now there have been a few problems, the biggest is that ingame it is only 3cm tall, but thankfully i already know how to fix that.

I also haven't really made the most efficient use of the BF2 static texturing system, and i couldn't get the crack/decal layer to work so i put them on the detail texture instead.
I used a vBF2 texture for the colour, and made my own detail texture, albeit a big one for such a small object at 256x512.

But hopefully, this is the start of bigger and better things!



EDIT - Static No. 2

After about 30 mins in max i have come up with my second static, a simple concrete bench. Should be ready for export soon. Texture's a bit lacking though, i'll work on it.




I think i might make a pack of simple city environment statics.
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Last edited by [R-CON]Pride; 05-31-2008 at 06:06 PM.
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Old 05-31-2008, 04:57 PM   #2

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Re: [Static Model] My first attempt - A Chinese Post Box

Geat job for a first try Pride! Any screenshots of this 3cm tall box in game?


[R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah*
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Old 05-31-2008, 05:03 PM   #3
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Re: [Static Model] My first attempt - A Chinese Post Box

nice 1! keep it going..

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Old 05-31-2008, 05:03 PM   #4
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Re: [Static Model] My first attempt - A Chinese Post Box

Nice!
Quote:
Originally Posted by Pride View Post
But hopefully, this is the start of bigger and better things!
Keep us up to date, we all hope fully.
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Old 05-31-2008, 05:05 PM   #5
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Re: [Static Model] My first attempt - A Chinese Post Box

Good going pride you'll soon be the all-round handyman around here.

Let me know if you run into any other problems. Figured out how to put the bf2 materials on yet?

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Old 05-31-2008, 05:10 PM   #6
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Re: [Static Model] My first attempt - A Chinese Post Box

Thanks guys.

@Z-Trooper

I think so, its just Map Materials in the tweaker bar right? The material name i set in max shows up there and i just matched it with the BF2 material, in this case Metal_solid


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Old 05-31-2008, 06:04 PM   #7
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Re: [Static Model] My first attempt - A Chinese Post Box

First post updated with 2nd model.


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Old 05-31-2008, 06:11 PM   #8

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Very nice models

Pity you cant really sit on the bench.
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Old 05-31-2008, 06:11 PM   #9

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Re: [Static Model] My first attempt - A Chinese Post Box

future R-MOD ? (modelator)

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Old 05-31-2008, 07:03 PM   #10
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Re: [Static Model] My first attempt - A Chinese Post Box

Quote:
Originally Posted by Pride View Post
Thanks guys.

@Z-Trooper

I think so, its just Map Materials in the tweaker bar right? The material name i set in max shows up there and i just matched it with the BF2 material, in this case Metal_solid
indeed it is if the materials are missing its not good, just wanted to make sure :P

I remember doing a two story enterable house once, and I forgot to give the stairs "stair material"... I tell you it was a struggle jumping up a very steep stair formed "hill" :P

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