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| PR Community Modding : Discussion on PR community mod projects. |
| View Poll Results: What do you help out with? | |||
| Modelling |
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13 | 27.66% |
| Mapping |
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16 | 34.04% |
| Texturing |
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13 | 27.66% |
| Engine/Coding |
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12 | 25.53% |
| Effects[Sound and other] |
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4 | 8.51% |
| Organisation |
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4 | 8.51% |
| Animation |
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1 | 2.13% |
| Other |
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11 | 23.40% |
| Multiple Choice Poll. Voters: 47. You may not vote on this poll | |||
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#1 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,374
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[Question] How many community modders are there?
I was just curious as to how many guys were here working hard making stuff for useless people like me, that play this game but have no idea how to do anything. Seems like you lot get plenty done and just wanted to know what the role balance was, since I've pretty much finished uni for the year and have plenty of time to try and help out (if any of the programs you use are free that is).
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![]() Basically...out of all the ridiculous religion stories—which are greatly, wonderfully ridiculous—the silliest one I've ever heard is, "Yeah...there's this big giant universe and it's expanding, it's all gonna collapse on itself and we're all just here just 'cause...just cause." That, to me, is the most ridiculous explanation ever. - Trey Parker |
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Last edited by AnRK; 05-25-2008 at 12:57 PM.
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#2 |
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PR Contributor
![]() Join Date: May 2006
Location: Australia
Posts: 1,165
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Re: [Question] How many community modders are there?
Whoops I forgot to add "organisation" to my response to the poll. Shows how organised I am.
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#3 |
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PR Contributor
![]() Join Date: Jul 2007
United KingdomLocation: Leeds
Posts: 955
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Re: [Question] How many community modders are there?
Texturing and Other (UV mapping etc)
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#4 |
![]() Join Date: Oct 2007
United States of AmericaLocation: San Antonio, Texas
Posts: 989
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Re: [Question] How many community modders are there?
Mapping mainly, but I have Gmax installed so I hope to do some modeling in the future. Even if they are unique grenades for each faction, it's something.
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Out of comission, broken laptop
BF2s Trilogy trailer (Hero - Nickelback)
Episode 1 - Black Arrow | Episode 2 - Strike Back ![]() ![]() [WIP - Map] Arjan Sector |
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#5 |
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PR Coder Team
![]() Join Date: Aug 2007
UkrainePosts: 610
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Re: [Question] How many community modders are there?
Where's 'animating' in the poll? I'm coding and animating, but i'm also going to work on modeling and effects and some other stuff
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#6 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,670
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Re: [Question] How many community modders are there?
Where is 'maths'? It should be there just for me!
I would guess 'engine stuff' covers it though. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#7 |
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Norwegian Forces Mod Leader
![]() Join Date: Aug 2007
Posts: 364
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Re: [Question] How many community modders are there?
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#8 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,670
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Re: [Question] How many community modders are there?
Perhaps 'effects' covers that?
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#9 |
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PR Developer
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Re: [Question] How many community modders are there?
Maybe add animation?
I map... would like to do more, but dont really have time to devote to learning something new, sadly. Maybe in time... |
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#10 |
![]() Join Date: Feb 2008
Location: Playing Navyfield currently
Posts: 962
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Re: [Question] How many community modders are there?
I would be modeeling if I could find a good reference site!
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