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#1 |
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[Help!] 3dsmax drag and drop problem
i dont know the functions name but i if i want to drag and drop a polygon or edge or vertex with shift i clone it. but before it, it had not cloned, before it did made a new polygon etc to the element and now it always want to copy where i can change it back?
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#2 |
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PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Los Angeles
Posts: 1,664
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Re: [Help] 3dsmax drag and drop problem
I'll try to help you, but can you rewrite your question. I having a hard time understanding it. I have a idea but a little better explanation will help me help you.
When you Clone/copy a polygon it copies into the same objects. Here are three ways to copy. Shift drag 1. "Clone to Object" - This will copy an polygon into a new object 2. "Clone to Element" - This will copy an polygon into the same object |
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#3 |
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PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Los Angeles
Posts: 1,664
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Re: [Help] 3dsmax drag and drop problem
Double post
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#4 |
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Re: [Help!] 3dsmax drag and drop problem
this video shows what i had before on shift +left mouseklick:
YouTube - Tutorial : Table Runner ( Cloth ) i made some screenshot what happen when i press shift + left mouseklick: bildupload.sro.at - Bild anzeigen: 1-prob1.JPG Prob 1 with the polygon bildupload.sro.at - Bild anzeigen: 2-prob2.JPG prob 2 the vertex the 3 prob are the edges i cant drag and drob them it always stop the process |
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#5 |
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PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Los Angeles
Posts: 1,664
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Re: [Help!] 3dsmax drag and drop problem
Are you trying to extrude to top or extrude the vertices's?
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#6 |
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Re: [Help!] 3dsmax drag and drop problem
i dont know what you mean but first time i installed shift+leftmouseklick got the function what you see in the video and i showed at the picture what is happening by my 3dsmax.
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#7 |
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PR Coder Team
![]() Join Date: Aug 2007
UkrainePosts: 598
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Re: [Help!] 3dsmax drag and drop problem
What you're trying to do only works with open edges. 1 edge can only have 2 polygons. You should first delete the polygon making surrounding edges open, then you can drag them to create new polygons. Or you can use extrude.
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