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| PR Community Modding : Discussion on PR community mod projects. |
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#1 |
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[Static Model] Military Checkpoint
Ok Well I have been working on a military check point and I have been getting better at 3ds max. Right now I'm not ready to show it off but the good part is I got lighting to work right (thank you tutorials on pr forums)! I also need some suggestions to what you would have. Right now i have those roadblock things, a tower, a highway sign thing, and a building thats still a major wip.
Also how can i make it look like theres a road? |
![]() Don't assume anything or you will make an ass out of you an me. |
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#2 |
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PR Developer
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Re: Military Checkpoint
Make it look like theres a road by leaving two open ends and dont put any ground material in a strip through the middle...maybe. That way mappers can use their own roads. OR just have the whole compound on a concrete slab with maybe slight ramps on both ends, that way the roads wont match but i'll be obvious to the point that it makes sense.
There might be a better way though. :shrug: |
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#3 |
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Re: Military Checkpoint
Ok the street light is dam hard for some stupid reason. The pole doesnt look thin enough, but I don't like how it looks bah!
Ok I will be able to post some pictures if some one that knows a good amount about light can help me. when i render some parts are just to bright to see, what do I do? |
![]() Don't assume anything or you will make an ass out of you an me. |
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Last edited by tesher07; 05-17-2008 at 04:38 AM.
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#4 |
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Re: Military Checkpoint
post screenshots of your mesh inside 3dsmax?
or take a look at this tutorial Multi-Platform Clay Wip Renders - Game Artist Forums |
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#5 |
![]() Join Date: May 2008
Posts: 423
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Re: Military Checkpoint
wait what is it supposed to be...a static or something..or abuildable object??........u should add mg's....mayb even a tow
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#6 |
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Re: Military Checkpoint
-.-. Fine I guess I will have to post pictures because your help wouldn't work without me showing you a wip. Conman, well this is just for me unless the devs want it which I highly doubt and mgs are not easy unless your talking about a square with a tube lol. Thanks for the feed back, and thanks grease for the lighting tuts it would be great if you can dig up a few more of different sorts. The ligthing tuts didn't work well =d. This is what I did, I put a sky, and a sun but when i render the light is so bright from the sun that some of the objects are to bright to see. Is there a way I can lower the brightness? I put regular renders for now I hope you like =).
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![]() Don't assume anything or you will make an ass out of you an me. |
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#7 |
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PR Developer
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Re: Military Checkpoint
MG's you can attach as a child object using the mounted MG's already in vBF2 and PR, but as for how? idk, im not a modeler
Looks good, Im actually impressed more so than I thought I would be Although, imho, this would find better use as individual pieces. The guard houses, the road divider, the towers, the building, etc. I think it would be a great little bundle pack that could be moved around and slightly altered to fit the mappers needs... or is that what you are already doing[and youre just showing them all together]? :P Keep it up |
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#8 |
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Re: Military Checkpoint
Thank you =) =). Also yes I just made a bunch of props and decided to make a little area out of them. It's not one whole object. The current statistics.
Tris-2,706 Polys-1193 Is that good? Also people please more suggestions I don't know what else i can add nor what to make buildings look like =d. |
![]() Don't assume anything or you will make an ass out of you an me. |
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Last edited by tesher07; 05-18-2008 at 03:51 AM.
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#9 |
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Re: Military Checkpoint
UPDATE
heres an update of the area. I added 2 more buildings to it aswell as fixed up a few things. Here are some pictures, suggestions and ideas please. ![]() ![]() ![]() ![]() Hope you like it, I really don't know what else to add |
![]() Don't assume anything or you will make an ass out of you an me. |
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#10 |
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PR Beta Testing Team Member
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Re: Military Checkpoint
1 thing the towers in the first piccys, howd you get in? :P
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| checkpoint, military, model, static |
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