|
|||||||
| PR Community Modding : Discussion on PR community mod projects. |
| View Poll Results: What is your opinion? (Best if you try them in game first) | |||
| Great idea! Your style looks very suitable. |
|
183 | 69.32% |
| Great idea! The two done are not good for X reason though. |
|
15 | 5.68% |
| Decent idea but I don't really think it will add much. |
|
21 | 7.95% |
| I prefer the satillite map style currently used. |
|
33 | 12.50% |
| I'm only voting because I have OCD where I need to vote in every poll. |
|
12 | 4.55% |
| Voters: 264. You may not vote on this poll | |||
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
|
PR Contributor
![]() |
[HUD] Topographical minimaps
All maps to be considered WIP. Specific criticism may be accepted and result in changes on any map
Operation Ghost Train ![]() Al Basrah ![]() To do: Add depression markings Mestia (by BloodBane611) Under construction Jabal ![]() Qwai ![]() Fool's Road (by Bloodbane611) ![]() Gulf of Oman ![]() Kyongan'Ni ![]() Ramiel ![]() Downloads(19/03/08) WARNING: SINCE APRIL 2008 SERVERS HAVE IMPLEMENTED PB CHECKS ON THE FILES INVOLVED. KEEP BACKUP FILES IF YOU PLAY ONLINE. Operation Ghost Train Al Basrah Qwai Jabal Here and Fool's Road Here Please try these out and post feedback, good or bad in this topic. Also, if you want, create a topographic map for other PR maps. Instructions are a few posts down. ---Original Post--- I want to make a topographical minimap set to see how they look in game. Such as this one, but with topographical colors instead of the standard minimap. [Image removed to improve topic performance] http://users.on.net/~cryde/Piccies/ogttopographical.png Can someone tell me how to find the spaced heightmapped lines? I found the shaded ones but I need separations. IO will overlay them over the minimap and draw another layer with topographical colors and symbols. I really can't figure out that heightmap thing after looking at dozens of threads on bfeditor.org and messing with the editor for a while. (Can't even move the camera in and out in the editor. |
![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
|
|
Last edited by [R-CON]Clypp; 10-07-2008 at 11:52 PM.
|
|
|
#2 | |
|
PR Contributor
![]() |
Never mind. Ancient replied to a PM sent earlier. If anyone else is interested, and so his awesome PM wont go to waste:
Quote:
| |
![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
||
|
|
|
#3 |
|
PR Operations Lead
![]() ![]() |
I should relaly redo some of OGT's terrain....
anyways back on topic, to do this basically need to know quite abit about photoshop, I think you would need to make and apply some kind of filter to the heightmap to get this, but dont know sorry. |
|
|
|
|
|
|
|
#4 |
|
PR Developer
![]() Join Date: Feb 2006
CanadaLocation: Victoria, BC
Posts: 2,856
|
I remember someone (posted on the PR forums) made a program that automatically takes the height map and creates a topographical map, then takes overgrowth files and adds green for that and takes road files etc. etc. all that was needed to be done was to add the statics by hand. You may want to search for that.
edit: I searched a lot and couldn't find it. I'll keep trying. |
|
|
|
|
Last edited by [R-DEV]GeZe; 11-23-2007 at 06:14 PM.
|
|
|
#5 |
|
PR Contributor
![]() |
Thats what I was going to try, but an automatic program would be 1000x superior. Could it have been on another mods forum?
|
![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
|
|
| Sponsored Links | |
|
|
#6 |
![]() |
i like the greyscale edition
![]() |
![]() Wars will never end, for that Yami Samurai shall bring peace ... |
|
|
|
|
#7 |
|
PR Contributor
![]() |
Yeah, uh, I have not started on this project yet. I recently formatted my computer so I have to get everything setup yet. Most of my free time has gone to video editting for a non-gaming project.
I'll try topographical maps within the month, I hope. |
![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
|
|
|
|
#8 |
|
PR Contributor
![]() |
Update:
[Image removed to improve topic performance] http://img.photobucket.com/albums/v307/kevptim/ogt.png There are a few errors left, mostly with the contour lines over the tunnel. Photoshop uses transparencies in a strange and mysterious way I have not yet deciphered so I had to add sloppy masks instead. (If anyone knows how to replace a color with transparent please post here) Tested ingame and it works fantastic. Knowing where the roads are, where the hills are and where the slopes down the cliff are are very nice. |
![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
|
|
Last edited by Clypp; 12-25-2007 at 09:13 PM.
|
|
|
#9 |
![]() Join Date: Dec 2006
United States of AmericaLocation: Honolulu, Hawaii
Posts: 1,551
|
Very nice, i'd like to see this for all the other maps, too =D
|
![]() ![]() "Without logic, you're an idiot w/ an opinion. Without emotion you're a heartless bastard who has a point." - Okita |
|
|
|
|
#10 |
![]() |
Cool i like it very much !
|
![]() Wars will never end, for that Yami Samurai shall bring peace ... |
|
|
| Sponsored Links | |
![]() |
| Bookmarks |
| Tags |
| hud, minimap, minimaps, topographical, topographical minimap |
| Thread Tools | |
| Display Modes | |
|
|