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PR Changelogs The changelogs for recently released Project Reality versions

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Old 08-18-2017, 11:12 PM   #21
crazygamelover

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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

OH MY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD THOSE FLARES HOLY CRAP THEY'RE GORGEOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTH ANKYOUTHANKYOUTHANKYOUTHANKYOU YOU HAVE NO IDEA HOW MUCH I WANTED THIS <3
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Old 08-19-2017, 10:02 AM   #22
[R-DEV]Mineral
PR:BF2 Lead Designer
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PR Server License Administrator

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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Another small hotfix is out!

PR:BF2 v1.4.17.0 Changelog (2017/August/19)
-----------------------

GENERAL:
  • Fixed server crashes on Linux.

VEHICLES:
  • Updated Dutch Boxer model by removing unrealistic periscope.
  • Fixed LAV-25 being unable to drive in water.
  • Fixed Dutch Leopard 2A6 tank not having MG cupola on COOP maps.
  • Fixed Coyote Recon Vehicle floating while it should be sinking.

LEVELS:
  • Dovre Winter
    • COOP64: Fixed players getting stuck in static MGs at Radar Station, fixed German ACV floating.

  • Lashkar Valley
    • COOP32: Fixed some German assets not spawning.

  • The Falklands
    • Fixed map crashes.

  • Sahel
    • Fixes some Zu-23-2 assets in mainbase not being usable.


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Old 08-19-2017, 10:06 AM   #23
VTRaptor

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

So many updates! 1.5 Perhaps xD?
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Old 08-19-2017, 10:49 AM   #24
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by VTRaptor View Post
So many updates! 1.5 Perhaps xD?
Only 83 version numbers left to burn through.

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Old 08-19-2017, 11:06 AM   #25
FlyingR
Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by [R-DEV]Outlawz7 View Post
Only 83 version numbers left to burn through.

Rip Polish factions and PRWWII
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Old 08-19-2017, 11:07 AM   #26
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

(not including ww2)

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Old 08-19-2017, 11:08 AM   #27
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Moderator

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by [R-DEV]Outlawz7 View Post
Only 83 version numbers left to burn through.
Dont worry, we can go triple digit or even more. 1.4.9001.0!


Mineral: TIL that Wire-guided missiles actually use wire
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Old 08-19-2017, 11:18 AM   #28
Michael Z Freeman

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Thanks for the updates. WW2 draws closer. Meanwhile I'm still discovering Vietnam maps I've never played

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Old 08-19-2017, 01:16 PM   #29
AlbiK
Question Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Guys , idk why , but ROLLING THE F-15 is so hard , why is that ? can pls check that out
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Old 08-19-2017, 03:30 PM   #30
QuickLoad

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Default Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

awesome update
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