project reality header
Go Back   Project Reality Forums > News / Announcements > PR Changelogs
24 Jul 2017, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Changelogs The changelogs for recently released Project Reality versions

Reply
 
LinkBack Thread Tools Display Modes
Old 07-12-2017, 11:43 AM   #1
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Moderator

[R-DEV]Mats391's Avatar
Default PR:BF2 v1.4.13.0 Changelog


With this update we roll back the experimental weapon damage changes introduced in v1.4.8.0. We decided this after an internal vote supported by the community's feedback. Next to this there are some other changes and fixes. One of them being a overhaul of the vehicle mounted smoke counter measures. You can read the details below.

We are always looking for more testers. Want to help us test maps and other content? Sign up as a tester today.

For those who didn't see the message with v1.4.12.0:
Important, due to an update to the mumble client, make sure you have Visual C++ Redistributable for Visual Studio 2015 installed! Download it here. This is also for those who get the 'Mumble_app.dll error -3' error. You need the vc_redist.x86.exe even if you have x64 system.



PR:BF2 v1.4.13.0 Changelog (2017/July/12)
-----------------------

GENERAL:
  • Added !givelead [player] chat command, to give squad lead to a player. Only works if player is in your squad and you are squad leader.
  • Added !rp [player] [reason] or !reportplayer [player] [reason]. Will report [player] to the admins for [reason], as the old !r used to.
  • Updated !report [message] chat commands to now send only [message] to the admins online.
  • Updated admin commands to be case insensitive.

WEAPONS:
  • Updated handheld weapon damage system to be the old values from before v1.4.8.0.
  • Fixed C7A1 sounds.
  • Fixed M4 3p sounds being inconsistent.
  • Fixed Dutch MINIMI not having deviation indicator.
  • Fixed Dutch MINIMI 3p animations.

VEHICLES:
  • Added 80mm frag to Leclerc and VBCI smoke launchers through the Galix system.
  • Added new variants of thermal blocking smoke to vehicles differing by varying in time transparency and specific tints in thermals.
  • Updated all vehicles by removing smoke counter measures from driver position if launchers direction controlled by gunner.
  • Updated armored vehicles to have more smoke counter measures, in most cases two- or multi-staged.
  • Updated smoke from WP rounds on Challenger II.

LEVELS:
  • Gaza
    • Fixed vehicles taking too much terrain damage.

  • Route E-106
    • Fixed many smaller issues.
    • Fixed Facility flag being instantly capable.
    • AAS16: Removed Mk 19 HMMWV.
    • AAS64: Added start delay to Mk 19 HMMWV and changed it to normal (non-up-armored) version.


Mineral: TIL that Wire-guided missiles actually use wire
[R-DEV]Mats391 is offline Reply With Quote
Old 07-12-2017, 11:55 AM   #2
Vista
Default Re: PR:BF2 v1.4.13.0 Changelog

Finally
Vista is offline Reply With Quote
Old 07-12-2017, 12:00 PM   #3
[R-CON]UTurista
PR:BF2 Contributor
Supporting Member
PR Server License Moderator

[R-CON]UTurista's Avatar
Default Re: PR:BF2 v1.4.13.0 Changelog

Quote:
Updated admin commands to be case insensitive.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
[R-CON]UTurista is offline Reply With Quote
Old 07-12-2017, 12:14 PM   #4
Geronimo

Geronimo's Avatar
Default Re: PR:BF2 v1.4.13.0 Changelog

Quote:
Originally Posted by [R-DEV]Mats391 View Post
  • Updated handheld weapon damage system to be the old values from before v1.4.8.0.
THANK YOU

Geronimo is offline Reply With Quote
Old 07-12-2017, 12:15 PM   #5
RaNa-xXx1
PR Server License Administrator

RaNa-xXx1's Avatar
Send a message via Yahoo to RaNa-xXx1 Send a message via Skype™ to RaNa-xXx1
Default Re: PR:BF2 v1.4.13.0 Changelog

Nice work guys keep it up but turn on the client update you guys are awesome GG

RaNa-xXx1 is offline Reply With Quote
Old 07-12-2017, 12:17 PM   #6
Heavy Death

Heavy Death's Avatar
Default Re: PR:BF2 v1.4.13.0 Changelog

Inb4 damage revert is only placebo.

Heavy Death is offline Reply With Quote
Old 07-12-2017, 12:37 PM   #7
VTRaptor

VTRaptor's Avatar
Default Re: PR:BF2 v1.4.13.0 Changelog

Nice! I like the !givelead command, however !rp makes no sense.

As for the weapon damage reversal, i got used to the new one. But it's good to have op snipers, shotguns and pistols back.
VTRaptor is offline Reply With Quote
Old 07-12-2017, 12:38 PM   #8
SucharMistrz
Default Re: PR:BF2 v1.4.13.0 Changelog

Quote:
Originally Posted by [R-DEV]Mats391 View Post
GENERAL:
  • Added !givelead [player] chat command, to give squad lead to a player. Only works if player is in your squad and you are squad leader.

WEAPONS:
  • Updated handheld weapon damage system to be the old values from before v1.4.8.0.

Wow, Im impressed, 11/10







SucharMistrz is offline Reply With Quote
Old 07-12-2017, 12:58 PM   #9
FlyingR
Default Re: PR:BF2 v1.4.13.0 Changelog

We made it guys! Now Fast Ropes!
FlyingR is offline Reply With Quote
Old 07-12-2017, 01:00 PM   #10
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: PR:BF2 v1.4.13.0 Changelog

Quote:
Originally Posted by VTRaptor View Post
Nice! I like the !givelead command, however !rp makes no sense.
what makes no sense is that everybody reports "SwitchBladeUK" when they ask to switch teams, or part of their message gets cut because a result is found.
[R-DEV]AlonTavor is offline Reply With Quote
Reply

Tags
changelog, prbf2
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:38 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.