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PR Changelogs The changelogs for recently released Project Reality versions

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Old 07-13-2017, 11:47 AM   #31
nilz
Default Re: PR:BF2 v1.4.13.0 Changelog

<3 devs
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Old 07-13-2017, 11:54 AM   #32
Rabbit

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Default Re: PR:BF2 v1.4.13.0 Changelog

Shame, I was hoping to see adjustments made rather than a total revert.

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Old 07-13-2017, 01:58 PM   #33
Kingy

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Default Re: PR:BF2 v1.4.13.0 Changelog

I'm with you to some extent, but hopefully this gives the Devs the time they need to make more palatable changes.

Great update.
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Old 07-13-2017, 02:07 PM   #34
mectus11
PR Server License Moderator

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Default Re: PR:BF2 v1.4.13.0 Changelog

Changes were too sudden too quick, they were well intended but they should've eased us into them. I'd love to see a more toned down version of them if they ever plan to pursue this again.


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Old 07-13-2017, 07:32 PM   #35
Allahu Akbar

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Default Re: PR:BF2 v1.4.13.0 Changelog

People who abused G3:
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Last edited by Allahu Akbar; 07-14-2017 at 05:51 AM..
Old 07-13-2017, 09:32 PM   #36
Fox_J21
Supporting Member

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Default Re: PR:BF2 v1.4.13.0 Changelog

I suppose it's a good time to hop back on PR after a few years.

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Old 07-14-2017, 01:43 AM   #37
Mushrooms
Default Re: PR:BF2 v1.4.13.0 Changelog

THANK YOU FOR REVERT! It was a good experiment, and I'm looking forward to smaller tweaks.
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Old 07-14-2017, 05:54 AM   #38
Allahu Akbar

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Default Re: PR:BF2 v1.4.13.0 Changelog

Does shotgun have proper deviation now?
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Old 07-14-2017, 05:57 AM   #39
Heavy Death

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Default Re: PR:BF2 v1.4.13.0 Changelog

Feels weird that I am totally used to 2 shot G3 and the kinetic changes made it feel awkward, but easier. Now I'm right back at home with the "shots needed to kill", even though I support more realistic damage.

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Old 07-14-2017, 10:03 PM   #40
sgt.maze2
Default Re: PR:BF2 v1.4.13.0 Changelog

so is the skill bonus back for snipers ?
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