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PR Changelogs The changelogs for recently released Project Reality versions

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Old 03-07-2017, 03:57 PM   #1
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default PR:BF2 v1.4.6.0 Changelog


This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch.

v1.4.6.0 is available now!

PR:BF2 v1.4.6.0 Changelog (2017/March/07)
-----------------------

VEHICLES:
  • Fixed BMP-3 bow MGs shooting straight for other players.
  • Fixed FSA logistics van.
  • Fixed Stormer smoke ammo counter.
  • Fixed not being able to switch back from POV cameras in some choppers.
  • Unlocked _bf2 vehicles for humans.
  • Updated Apache to have 60° down angle and better align the sight.
  • Updated Puma to have grey instead of green thermals.
  • Updated thermals to make vehicle dust effects "cold" and semi-transparent.



WEAPONS:
  • Fixed CAS small caliber weapons having way too much splash.
  • Fixed SVD sight alignment.
  • Updated AAV missiles to have less recoil.
  • Updated GLATGM to have less recoil.
  • Updated MG3 MMG ammo to 150 from 120.

LEVELS:
  • Bamyan
    • Reduced fog distance.
  • Beirut
    • AAS32: Fixed it.
  • Burning Sands
    • AAS32: Replaced T-72M with Scorpion.
  • Fools Road
    • AAS16: Added night factions with flares.
  • Gaza
    • INS16: Updated cache count to 3 from 2.
  • Vadso
    • Removed pre placed firebase (spawn rally remains).


Mineral: TIL that Wire-guided missiles actually use wire
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Old 03-07-2017, 04:05 PM   #2
Rabbit

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Default Re: PR:BF2 v1.4.6.0 Changelog

Quote:
Originally Posted by [R-DEV]Mats391 View Post
[*]Unlocked _bf2 vehicles for humans.
Noiceeeeee

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Old 03-07-2017, 04:10 PM   #3
Yrkidding
PR Server License Moderator

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Default Re: PR:BF2 v1.4.6.0 Changelog

Looks like some good stuff.

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Old 03-07-2017, 04:11 PM   #4
DogACTUAL
Default Re: PR:BF2 v1.4.6.0 Changelog

Nice update, thanks for fixing so many things!

3 questions:

-does the gun on the attack helo have more or less angle now than before?

-what does fog distance on bamyan mean? more or less fog?

-small caliber cas weapon splash: which weapons specifically are affected by this?
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Old 03-07-2017, 04:25 PM   #5
Scubbo
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Default Re: PR:BF2 v1.4.6.0 Changelog

awesome thankyou!

"Unlocked _bf2 vehicles for humans." hopefully means coop vehicles fixed ^_^

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Old 03-07-2017, 04:30 PM   #6
Raklodder
Project Reality Beta Tester
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Default Re: PR:BF2 v1.4.6.0 Changelog

Death from above.


Project Reality on Discord: https://discord.gg/qjgX7d7
Player Manual: www.realitymod.com/manual/pr_manual.pdf
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Old 03-07-2017, 05:35 PM   #7
Vatsug
Supporting Member
Default Re: PR:BF2 v1.4.6.0 Changelog

Nice updates! I don't like having the T-72 removed though. However, removing the pre-existing British FOB on Vadso and replacing it with a rally was a great call!

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Old 03-07-2017, 05:47 PM   #8
NE0

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Default Re: PR:BF2 v1.4.6.0 Changelog

Quote:
Originally Posted by DogACTUAL View Post

-what does fog distance on bamyan mean? more or less fog?

?
Since they said reduce distance that probably means more fog .. could be wrong .

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Old 03-07-2017, 05:49 PM   #9
Skogli
Default Re: PR:BF2 v1.4.6.0 Changelog

Friggin great.

Is there any marketing done for this game? I have not seen anything anywhere, but the teams effort, thats its an abandoned game that became this great, older (and serious) players, and the reality focus compared to modern fast paced unrealistic stuff, should all give an edge in regard to marketing. This could even bring in more initiative, developers and funding. I think you guys should market it more. Its so much fun!
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Old 03-07-2017, 05:52 PM   #10
NE0

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Default Re: PR:BF2 v1.4.6.0 Changelog

Quote:
Originally Posted by Skogli View Post
I think you guys should market it more. Its so much fun!
I agree with you especially since the game is dying because of admin servers and how they treat other people who aren't their friends or from a known clan . Marketing the game means more people = more servers .

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