project reality header
Go Back   Project Reality Forums > News / Announcements > PR Changelogs
23 Jan 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Changelogs The changelogs for recently released Project Reality versions

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 11-03-2015, 05:55 PM   #11
shifty454
Default Re: PR:BF2 v1.3.6.0 Changelog

crossing fingers
shifty454 is offline
Old 11-03-2015, 05:56 PM   #12
Ideli
Default Re: PR:BF2 v1.3.6.0 Changelog

On Operation Soul Rebel, when taking a scoped ak. The animation at "arming"/taking the weapon out weapon shows unscoped version.
Ideli is offline
Old 11-03-2015, 06:02 PM   #13
Menuen
Default Re: PR:BF2 v1.3.6.0 Changelog

Fix the turret system...
Menuen is offline
Old 11-03-2015, 06:13 PM   #14
piratepengu
Default Re: PR:BF2 v1.3.6.0 Changelog

Quote:
Originally Posted by Ideli View Post
On Operation Soul Rebel, when taking a scoped ak. The animation at "arming"/taking the weapon out weapon shows unscoped version.
not true, the scope is just mounted so far back on the weapon that you can't see it when you fold the stock out.
piratepengu is offline
Old 11-03-2015, 06:16 PM   #15
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Moderator

[R-DEV]Mats391's Avatar
Default Re: PR:BF2 v1.3.6.0 Changelog

You should be able to get the update now through the PRLauncher.


Mineral: TIL that Wire-guided missiles actually use wire
[R-DEV]Mats391 is offline
Old 11-03-2015, 06:19 PM   #16
Chefmoto1
Supporting Member
Default Re: PR:BF2 v1.3.6.0 Changelog

Quote:
Originally Posted by [R-DEV]Mats391 View Post
You should be able to get the update now through the PRLauncher.
Thanks for fixing these issues so quickly.
Chefmoto1 is offline
Old 11-03-2015, 06:21 PM   #17
floatplane
Supporting Member

floatplane's Avatar
Default Re: PR:BF2 v1.3.6.0 Changelog

You guys seem very much on the ball in respect to attending to map and game discrepancies as noted by many of the astute gamers however, when are the shortcomings of the Prism system going to be looked into ?
These include the continuous and annoying freezes which can occur at any time, especially when the server is well occupied and secondly the inability to use features such as 'permanent' ban in both the gamer name highlight and general 'chat bar'.
There is no doubt Prism is a very powerful gaming tool that has many benefits for Servers & game Admins, but unfortunately currently in it's present form cannot be used to it's full potential.
floatplane is offline
Old 11-03-2015, 06:22 PM   #18
Genitals
Default Re: PR:BF2 v1.3.6.0 Changelog

Hope this fixes my game crashing every other time I alt tab. Also I hope this means they're working on changing the ice rink turrets.
Genitals is offline
Old 11-03-2015, 06:29 PM   #19
Hadi
Send a message via Skype™ to Hadi
Default Re: PR:BF2 v1.3.6.0 Changelog

Can you guys please add a way to select spawn points with the keyboard? like a spawnpoint list or some sort of hotkeys?
Hadi is offline
Old 11-03-2015, 06:32 PM   #20
Raklodder
Supporting Member

Raklodder's Avatar
Default Re: PR:BF2 v1.3.6.0 Changelog

I ran the update utility through the launcher, joined a server and it crashed within ten minutes!
Raklodder is offline
Closed Thread

Tags
changelog, prbf2
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f604-pr-changelogs/139119-pr-bf2-v1-3-6-0-changelog.html
Posted By For Type Date
Project Reality: BF2 v1.3.6 Changelog - Project Reality ??????????????????????????? - ?????????? - ??????????????????????! This thread Refback 11-05-2015 09:10 PM


All times are GMT -4. The time now is 12:07 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.