project reality header
Go Back   Project Reality Forums > News / Announcements > PR Changelogs
29 Jul 2014, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Changelogs The changelogs for recently released Project Reality versions

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 01-04-2014, 07:18 AM   #1
[R-DEV]AncientMan
PR:BF2 Project Manager
Supporting Member
PR Server License Administrator

[R-DEV]AncientMan's Avatar
Default PR:BF2 v1.1.1.0 Changelog

Looks like there were a few issues in v1.1.0.0, so we spent the day fixing them up, and we're now up to v1.1.1.0. Additionally, there's a few changes that didn't quite make it into v1.1.0.0.

The update will be released some time around 1300 PRT (UTC).

PR:BF2 v1.1.1.0 (2014/01/04)
-----------------------

BINARIES:
  • Added support for Amazon CD Keys. Please see this post for more information.

GENERAL:
  • Fixed issue with Insurgent/Taliban deployables.
  • Fixed adjustable sights in M72A7 and Insurgent RPGs.
  • Fixed Mortar HUD.

VEHICLES:
  • Fixed critical damage level on Chinese AAV.
  • Updated 9M117 to deal less damage against heavy armored vehicles.

WEAPONS:
  • Updated Mortar IEDs to kill FOBs instantly.
  • Increased ZPU4 overheating rate.
  • Decreased SKS recoil.

SERVER:
  • Fixed CD Key Hash logging.

LEVELS:
  • Updated Dovre
    • Replaced one Puma APC with a Puma IFV.
  • Updated Khamisiyah
    • Added Insurgency 16 (USMC vs Insurgents), Insurgency 32 (USMC vs MEC), and Insurgency 64 (US Army vs MEC) layers.
    • Changed flag layout on AAS32 to focus battles on city and balance assets.
    • Changed flag layout on AAS16 to focus battles on city and adjusted tickets.
    • Added USAF jets to AAS32 and AAS128 (US Army layers) to include the F-15E, plus some other balancing changes to assets.
    • Fixed construction site to prevent players from getting stuck.
  • Updated Lashkar Valley
    • Replaced one Puma APC with a non-respawnable ATV on AAS layers.
    • Replaced a .50cal Technical with a Rocket Technical on AAS layers.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]AncientMan is offline
Last edited by [R-DEV]AncientMan; 03-12-2014 at 09:27 PM..
Old 01-04-2014, 07:51 AM   #2
___SANGUE-RUIM___
PR Server License Moderator

___SANGUE-RUIM___'s Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

awesome, thanks again!
___SANGUE-RUIM___ is offline
Old 01-04-2014, 07:51 AM   #3
camo_jnr_jnr

camo_jnr_jnr's Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

awesome, khamisiyah insurgency sounds awesome.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
camo_jnr_jnr is offline
Old 01-04-2014, 08:01 AM   #4
Roque_THE_GAMER

Roque_THE_GAMER's Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

no fix for khamisiyah large when you get out of the combat area with jet and start to blend at less than 3 seconds?
Roque_THE_GAMER is offline
Old 01-04-2014, 08:13 AM   #5
Rezza
Supporting Member

Rezza's Avatar
Send a message via MSN to Rezza Send a message via Skype™ to Rezza
Default Re: PR:BF2 v1.1.1.0 Changelog

Thanks for the quick update.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Rezza is online now
Old 01-04-2014, 08:28 AM   #6
droobloo
Default Re: PR:BF2 v1.1.1.0 Changelog

Y'all are pretty quick on the draw with those updates. Awesome work and thanks!
droobloo is offline
Old 01-04-2014, 08:28 AM   #7
maximi4444
Default Re: PR:BF2 v1.1.1.0 Changelog

Thanks for the update DEVs much appreciated especially on the mortars
maximi4444 is offline
Old 01-04-2014, 08:36 AM   #8
carmikaze
Supporting Member

carmikaze's Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

Taliban song - Waziristan - Pashto - YouTube
carmikaze is offline
Old 01-04-2014, 08:53 AM   #9
HunterMed
Supporting Member

HunterMed's Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

Thanks DEVs!

Ins on Khami sounds interesting


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HunterMed is offline
Old 01-04-2014, 09:20 AM   #10
crazygamelover

crazygamelover's Avatar
Default Re: PR:BF2 v1.1.1.0 Changelog

Wow, F15?!?!?! Are you serious!?!?!??! Don't scare me with things like these, its not nice!!! XD
crazygamelover is offline
Closed Thread

Tags
changelog, prbf2
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:48 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2014, Project Reality.