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Old 09-21-2013, 10:08 AM   #1
Kovanaama

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Default [Vehicle] Land Rover Defender [WIP](FDF,GB)

Hello! o/

Ive been making this model whole summer and now its time to reveal it to you guys!

The model is now 13 349 tris and it contains 1p and 3p together but its still heavy for a jeep.
Im not pro, hell i dont even consider myself as a beginner so feedback is very welcome.

Pics:





















FDF Looking for Modellers, Mappers, Textureartists and Exporters! #fdfpr @ QuakeNet orPM Hulabi
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Old 09-21-2013, 10:26 AM   #2
[R-DEV]CTRifle
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Pretty cool! But yea looks like theres alot of stuff youll have to change and optimize


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Old 09-21-2013, 12:17 PM   #3
[R-COM]Hulabi
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Took some better pictures for feedback:



























FDF Looking for Modellers, Mappers, Texture artists and Exporters!
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Old 09-21-2013, 12:41 PM   #4
Antol
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Can you post p3d link or something? And some refs photo?
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Old 09-21-2013, 01:19 PM   #5
[R-COM]Hulabi
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Sure, but the model got kinda messed up after exporting from .max to .obj for p3d. For example there are no smoothing groups at all:

p3d.in - Land Rover Defender


FDF Looking for Modellers, Mappers, Texture artists and Exporters!
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Old 09-21-2013, 04:48 PM   #6
Mikemonster

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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Not a modder, but would it help to make the wheels slightly thinner perhaps?

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Old 09-21-2013, 06:06 PM   #7
[R-CON]lucky.BOY
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Could you upload your refs please?

The tris count should get reasonable once you separate your geom0 (1p) and geom1 (3p) meshes. There are a few things that should be fixed, but Ill go into those next time when I have time. Right now my biggest worry is that the model doesnt have quite the right proportions, jusdging from a quick google for refs..

It does actually look pretty good as far as I can say

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Old 09-21-2013, 06:54 PM   #8
[R-COM]Hulabi
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Land Rover refs


FDF Looking for Modellers, Mappers, Texture artists and Exporters!
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Old 09-22-2013, 05:12 AM   #9
andreas07

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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Looks good, but something is catching my eye and I don't know what it is.
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Old 09-22-2013, 05:58 AM   #10
strima
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Default Re: [Vehicle] Land Rover Defender [WIP](FDF)

Quote:
Originally Posted by andreas07 View Post
Looks good, but something is catching my eye and I don't know what it is.
The front of the vehicle is slightly wrong.

Landrovers have a very short front end around the headlights/front of the wings. The model is too stretched:



As you can see the front around the headlights is more square than has been modelled.

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