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PR:ARMA3 General Discussion General discussion of the Project Reality:ARMA3 modification

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Old 07-10-2013, 06:20 PM   #1
[R-DEV]epoch
PR:A3 Project Manager
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Arrow PR:ARMA3 Development Update

As previously announced, we ceased development of PR:ARMA 2 in favour of its natural successor, PR:ARMA 3.




Moving forward, an important decision had to be made. Having listened to community feedback, particularly concerning the complexity of PR:ARMA2, we decided to go back to basics. Our plan is to start small, and build incrementally over time.

Our initial focus will be on the primary gameplay elements of squad based teamwork. This will be using stock ARMA3 assets (units, vehicles etc).

The following post will detail our plans for the initial milestones that we are working towards. However do bear in mind that these may change based on developments that may occur once ARMA3 is released.
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Old 07-10-2013, 06:20 PM   #2
[R-DEV]epoch
PR:A3 Project Manager
Supporting Member
PR Server License Administrator

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Default Re: PR:ARMA3 Development Update

PR:ARMA3 Release Plan

Milestone 1

This will our basic gameplay release. It will be distributed to selected servers as a mission pack. Being a mission pack, all players will have to do to play is just jump on the server. No additional download will be necessary. We are hopeful that we will be able to attract a large amount of players this way, some of whom might become interested in our future, mod-based releases. It should also provide us with ample feedback regarding gameplay, the most important thing to nail down. To support this aim, the initial release will be hosted on selected servers only.

Key features
  • Advance and Secure game mode
  • Squad system
  • Infantry respawn system
  • Rally points
  • Kit system
  • Map marker system
  • Infantry-only missions

Milestone 2

An extension of content provided by Milestone 2, released in the form of a mission pack as well. Its goal will be to address any issues found in the Milestone 1 release, be they bugs or gameplay issues. Transport vehicles will be added to the mix, this will also allow us to create larger missions.

Key features
  • Vehicle respawn system
  • Larger missions with transport vehicles

Milestone 3

The last mission-based release. It will focus on two things - medic system and the introduction of Attack and Defend game mode.

Key features
  • Attack and Defend
  • Medic system

Following these milestones we will begin to focus on a mod-based (download) release. Here we will begin to develop new functionality, such as:
  • Insurgency gamemode
  • Vehicle rearming system
  • Vehicle repair system
  • Missions with armed vehicles
  • Cargo system
  • Forward outposts
  • Commander system

As always, we won't be providing timescales on when we're likely to release anything. Rest assured we're working very hard to get our first milestone release out as soon as possible - it's about 50% complete.

The PR:ARMA2 forums have been archived and are no longer publicly available. Please feel free to use the new PR:ARMA3 forums to discuss the upcoming releases and any other PR:ARMA3 related topics.
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