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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

View Poll Results: Which set of Voices do you think best fits the Argentinian Faction?
Chinese 9 6.82%
English - British 5 3.79%
English - American 14 10.61%
French 82 62.12%
German 2 1.52%
Hebrew 4 3.03%
Arabic 6 4.55%
Militia (Not sure what language) 4 3.03%
Russian 6 4.55%
Voters: 132. You may not vote on this poll

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Old 07-07-2012, 11:41 PM   #51
waldov

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Default Re: Argentinian Place Holder Voices

definitely go for the french ,Arabic or Chinese would sound so out of place it wouldn't be funny.
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Old 07-08-2012, 04:08 AM   #52
alexandrei07
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Thumbs down Re: Argentinian Place Holder Voices

Quote:
Originally Posted by [R-DEV]Rhino View Post
At the end of the day, I'm not going to be sitting here, twiddling my thumbs when every other piece of the puzzle is in place, waiting to release this mod because one tiny item that doesn't affect gameplay is missing and no one is working on it and there is nothing I can do about it and its also something that I'm sure the PR community wouldn't like the mod being held back from release, just because of this small item which tbh, is a tiny bit of the game now VOIP/Mumble etc is so used, it isn't even necessary part of the game.
I totally disagree with this, you should have thought before. But this is only a game and I will not waste my time.

End of topic for me.
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Old 07-08-2012, 05:19 AM   #53
Pvt.LHeureux
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Default Re: Argentinian Place Holder Voices

Quote:
Originally Posted by CroCop View Post
Pretty sure RU is from SF (considering there is a russian faction there...)
No, now I remember *facepalm*

The Russian spoke by the "normal" russians in PR is from the Russian Army in BF2 : Special Forces

The Russian spoke by the militia in PR is.... the Russian spoke by the militia in BF2 : Special Forces..

So both are from BF2 : SP

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Old 07-08-2012, 05:42 AM   #54
Rudd
Retired PR Developer
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Default Re: Argentinian Place Holder Voices

alexandrei07 perhaps you can meet Rhino half way? Placeholders have been used in PR for most factions, quite honestly the British voices are a source of much amusement amongst us for example. If you can get something acceptable together it would benefit everyone.

You need a soundproof room, a high quality mic and as Rhino says at least 3 dedicated voice actors to go through a myriad of sounds. I think Afterdune has had experience messing with the voices, so he might be a good guy to PM for exact instructions regarding the actual files. If the sounds aren't perfect, that's probably ok as long as somone can clean them up a bit in a sound editor.

But Please continue to engage with this project.


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Old 07-08-2012, 06:26 AM   #55
[R-DEV]Rhino
PR:BF2 Developer
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Default Re: Argentinian Place Holder Voices

Quote:
Originally Posted by alexandrei07 View Post
I totally disagree with this, you should have thought before. But this is only a game and I will not waste my time.

End of topic for me.
Yes the thought did occur to me that there was no Spanish/Argentinian voices in PR/vBF2 before I started working on this, just that its not a game braking issue and in reality, is a very small part of the game which only helps with immersion, with in the sound setting options there is the option to have all your ingame sounds for all factions as English...

BTW Alex, when where you planning on making Argentinian voices for your mod(s)? If its such a big deal I'm surprised it wasn't the first thing you did.


EDIT: also just FYI, this wouldn't be the first faction ingame without proper voices, as the Vietnamese are using the Chinese voices which is just wrong, but haven't heard you or anyone else complain about that one

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Last edited by [R-DEV]Rhino; 07-08-2012 at 08:55 AM..
Old 07-08-2012, 11:09 AM   #56
Arnoldio
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Default Re: Argentinian Place Holder Voices

French or Hebrew, but more towards french.
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Old 07-08-2012, 01:27 PM   #57
Antol
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Default Re: Argentinian Place Holder Voices

Anders should record something in his car like for soundmod. You know, like "1 hour of work".
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Old 07-09-2012, 03:37 AM   #58
[R-COM]Arc_Shielder
PR Community Faction Lead

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Default Re: Argentinian Place Holder Voices

Quote:
Originally Posted by Antol.PL View Post
Anders should record something in his car like for soundmod. You know, like "1 hour of work".
That was the first thing that came to mind. : P

Quote:
Originally Posted by Kevokpo View Post
Is there any chance of sending some argentinian voices as a placeholder, BUT not recorded in a sound proof room just standing in front of a mic and recording the voices? of course will try to keep them as high quality as possible. A friend of mine, MacDouche will do the job
PM me and I'll try to get you in touch with Anders. He might give you instructions in how to accomplish high quality sounds in a resourceful way.

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Old 07-09-2012, 04:19 AM   #59
[R-DEV]Rhino
PR:BF2 Developer
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Default Re: Argentinian Place Holder Voices

Ye sounds good, although I would suggest only doing a few, say between 5 and 10 sample sounds first just to make sure the quality is acceptable (with sending them to me so I can get them approved or not), before going ahead and doing all of them, to find out afterwards that it isn't and then all that work being for nothing.

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Old 07-09-2012, 06:17 AM   #60
Jolly

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Default Re: Argentinian Place Holder Voices

Quote:
Originally Posted by [R-DEV]Rhino View Post
as the Vietnamese are using the Chinese voices which is just wrong, but haven't heard you or anyone else complain about that one
We did, but we don't have too many guys from vietnam. lol

Actually, if DEVs need help, why dont you guys post it and ask those certain grounps for help?
We have all kinds of ppl from all kinds of areas or regions here, after all. hehe


BTW, a little be offtopic, I did trying to find some vietnamese players for voice help, but I've never find any, or contacted a guy used to play with.

Jolly, you such a retard.
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