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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

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Old 04-13-2012, 04:19 PM   #61
Ramjali

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Question Re: Falklands initial modding topic

Yay, finally a chance for a Valid suggestion........

Any chance of gurkha skins??? As they were one of the forces there.
Maybe as a specialists due to their stamina and mountain mobility???
I know making new models are hard, but can't the modders reduce height of one of the character models then change the face??? Then replace the knife skin with the khukuri skin?

Also for some people intrested, the deadliest warrior show, made a match between "Gurkhas VS French foriegn legion". Watch the show and you'll be suprised of the age of the gurkha in the show.

Watch Deadliest Warrior - Season 3 Episode 9: French Foreign Legion vs. Gurkhas
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Old 04-14-2012, 02:09 AM   #62
PLODDITHANLEY
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Default Re: Falklands initial modding topic

Tricky, what only have ghurkas on PRF or just have a few skins that are ghurkas so you'd end up with caucasian soldiers alongside oriental types.

It'd have to be all or nothing so I doubt it.

Best to use what we already have the RM model. Plus they were far more numerous out there.
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Old 04-16-2012, 05:54 AM   #63
sapper1893
Default Re: [Mini-mod] PR:BF2 Falklands

Quote:
Originally Posted by PoisonBill View Post
Spoiler for Battle of Goose Green:


According to this image from wiki, there's supposed to be an airfield northwest of Goose Green, however I can't find any such thing on Google earth or other images on Google earth. I hate it when things just, disappear


Spoiler for Espanol info:


Found this image! :O

Spoiler for mother of god:


Since the battle took 2 days and involved fighting in both Darwin and Goose Green, Goose Green being the main battle, it seems unuseful to portray Darwin in a smaller map.
There are various airstrips on FI. Some would have been there during the conflict. I did visit Pebble Island where Argentinian Pucara's were based before being taken out by special forces.
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Old 04-17-2012, 06:15 PM   #64
alexandrei07
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Wink Re: Falklands initial modding topic

Quote:
Originally Posted by [R-DEV]Rhino View Post
Would be good encase there is anything I can use

Cheers.
I would need an FTP that has 3.5 GB free, thanks
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Old 04-17-2012, 07:11 PM   #65
[R-DEV]Rhino
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Default Re: Falklands initial modding topic

only upload the game files and not .psds etc. Or remove all the normal PR files and only upload the new files. Don't need the maps also.


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Old 04-18-2012, 06:05 PM   #66
alexandrei07
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Default Re: Falklands initial modding topic

Quote:
Originally Posted by [R-DEV]Rhino View Post
only upload the game files and not .psds etc. Or remove all the normal PR files and only upload the new files. Don't need the maps also.
ok, no problem
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Old 04-19-2012, 06:22 PM   #67
RazoR41

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Default Re: Falklands initial modding topic

It appears my post was deleted, :l anyway i am looking foward to this mod
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Old 04-19-2012, 06:32 PM   #68
[R-DEV]Rhino
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Default Re: Falklands initial modding topic

Quote:
Originally Posted by RazoR41 View Post
It appears my post was deleted, :l anyway i am looking foward to this mod
You mean this one? http://www.realitymod.com/forum/f562...ml#post1761631

Still there


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Old 04-20-2012, 02:01 AM   #69
RazoR41

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Default Re: Falklands initial modding topic

Quote:
Originally Posted by [R-DEV]Rhino View Post



I'm gonna have to check next time
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Old 05-01-2012, 05:04 PM   #70
alexandrei07
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Arrow Re: Falklands initial modding topic

I left several posts made ​​by our members, the reference pictures corresponding to the vehicles used during the conflict.


Quote:
Camion / Truck: ImageShack? - Online Photo and Video Hosting



--------------------------------------------------------------------------------------------------------
Dejo algunas screenshots para que puedan ir viendo las skins de algunos de los vehiculos que ya son "usables" en el P.R.
Si tienen alguna sugerencia mejor ya que me va a ayudar a mejorar las skins.

Dejo imagenes con su referencia real.

Espero les gusten.



A4





Mirage 3






C-130




Tambien version AC-130 , ya veremos...




MD500 Armado




MD500 de Transporte


UH-1 con FnMag




M113 con 50.cal






LVTP7



Interior





M113 M548





VCA 155 Palmaria
we are checking if they came to be used or whether they came to the islands ..






Saludos!

-------------------------------------------------------------------------------------------------------

Lechu: Nono , no digo de resucitar muertos solo es una opcion el LVPT-7 , creo que ya estan los reemplazos (AAV algo) pero me parecio interesante hacer un poco de historia y apoyar la idea de tener anfibios al menos en el mapa PA.

Te dejo la prueba del ultimo skin del B212















Tambien active el pr_supply_crate_ar


--------------------------------------------------------------------------------------------------------------------------------------

si, es gris oscuro este, el de la armada es verde
el problema es que la iluminacion del mapa no sirve para ver detalles, probalos en otro mapa
lo voy a aclarar un poco igual, o no?



Lechu te dejo lo ultimo ahora si se ve bolohusss, pero que raro que lo tome con la imagen en layers y no flatteneada ..no?





Este despues de arduas negociaciones con preloader...es el heli de transporte para la FA
--------------------------------------------------------------------------------------------------------


MD 500 y MD 500 D/E


otro esquema




este es de gendarmeria



Bell212 /N1






En un rato subo del resto de los vehiculos


source:

http://www.fuerzaaerea.mil.ar/confli...icipantes.html

Project Reality en Espa?ol - RealityMod Latinoam?rica
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Last edited by alexandrei07; 05-01-2012 at 06:07 PM..
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