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19 Nov 2017, 00:00:00 (PRT)
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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

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Old 09-09-2017, 11:54 AM   #1001
[R-DEV]AfterDune
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For what it's worth, I may be a lot older than you, father of two sons, work a full-time job, work out twice a week and have other hobbies besides PR.

So... There?

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Old 09-09-2017, 06:11 PM   #1002
CaptMiller

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Default Re: Ask the (WW2-DEVS) a question ?

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Old 09-09-2017, 06:17 PM   #1003
CaptMiller

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Quote:
Originally Posted by [R-DEV]AfterDune View Post



This next screenshot doesn't say anything and the numbers change daily, but here's where we're at right now:

I remember when you shown similar picture(85-88%) for PR we were waiting 1.4 for 6-8 months, but I am really glad to see this picture
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Old 09-10-2017, 04:40 PM   #1004
Valmont
Default Re: Ask the (WW2-DEVS) a question ?

I am just gonna leave these WW2 and WW1 weapons ported to the BF2 engine over here:

https://www.youtube.com/watch?v=iQfCAAfEij0


https://www.youtube.com/watch?v=LxhNEjys-UI


https://www.youtube.com/watch?v=j5xgVEgE8FM


Devs should hire this guy Might speed up WW2 release
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Last edited by Valmont; 09-10-2017 at 04:47 PM..
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Old 09-10-2017, 04:57 PM   #1005
mectus11
PR Server License Moderator
Default Re: Ask the (WW2-DEVS) a question ?

Can't use models from other games that those companies have licensed for their paid product.


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Old 09-10-2017, 05:03 PM   #1006
Frontliner
Project Reality Beta Tester
Default Re: Ask the (WW2-DEVS) a question ?

DoD:S is basically abandonware at this point.

ArkUTD: Do note this issue was resolved by the admin team and mats, thus this was closed
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: that's like 5% holocaust there
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Old 09-10-2017, 05:09 PM   #1007
[R-DEV]AfterDune
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Default Re: Ask the (WW2-DEVS) a question ?

We have most of these weapons already, so there's no need .

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Old 09-11-2017, 03:26 PM   #1008
WeeGeez
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Quote:
Originally Posted by [R-DEV]camo View Post
It's mostly about performance, you can't really get a 4km map with large amounts of detail without killing the framerate. The planes will have the full 4km area to play with while the inf and tanks have the more detailed 2km area, which is a pretty good compromise wouldn't you think?
Indeed!

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Old 09-12-2017, 01:59 AM   #1009
Heavy Death

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I hate you for having a life outside prww2, AD.

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Old 09-21-2017, 06:34 PM   #1010
Lugi
Default Re: Ask the (WW2-DEVS) a question ?

What exactly makes this mod uncompatible with the current version of PR, and what stops it from being incorporated into base PR, like PR: Vietnam, and PR: Falklands have been?
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