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| PR:Normandy General Discussion General discussion of the Project Reality Normandy modification. |
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#1 |
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The German Panzerfaust 30 is usable till 30M, and was used during D-Day. any thing futher away then 30m, was not worth shooting, at
Al tough it was a fearsome weapon for the Allied troops. since it could take out an enemy tank whit 1 rpg. it also was highly unreliable and would frequently blow up whilst aiming the panzerfaust 1808 traingles ![]()
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I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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#2 |
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PR:BF2 Lead Developer
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That's why they invented the Pzf 60, etc, with better features
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#3 |
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and here she is whit the ammo
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I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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#4 |
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PR:BF2 Lead Developer
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Perfect!
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#5 |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,081
Location: Porto
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so this will be the standard issue for the rifleman at kit?
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#6 |
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PR:BF2 Lead Developer
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It's better than the "bazooka" they have now and much better than the (alt) panzerbuchse, which is out of place anyways.
Unsure yet which kit it will be, LAT or HAT. Also depends on if we get a Panzerschreck. Ice mentioned something about possibly modelling that one too, once he's finished this once |
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#7 |
![]() Join Date: Feb 2007
Posts: 1,446
Location: The Islamic Emirate
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Good work Ice.
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Project Reality's Official Self-Appointed Anti Tank Guru
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#8 |
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PR:BF2 Developer
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#9 |
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PR:BF2 Lead Developer
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#10 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,076
Location: Quebec
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Well, our HAT would be the "panzershreck" while our LAT would be the Panzerfaust ideally
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saXoni: LOL ME TOO uh no
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| panzerfaust, wipweapongermans |
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