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| PR:Normandy General Discussion General discussion of the Project Reality Normandy modification. |
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#1 |
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Banned
![]() Join Date: Dec 2009
Posts: 376
Location: Ottawa
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As you all well know, the Chinook on Op Overlord is a placeholder for a paratroop C47 skytrain. However at this time that C47 mesh lacks a texture.
The mesh has an adequate texture map and as it is dark only requires a basic paint job. ![]() Plane - Imgur Send a PM to myself or Afterdune if you'd like to work with me on this highly important task. |
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#2 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,061
Location: Quebec
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Looking good
Wasn't there some windows along the side too? Or maybe it's another type? Couldn't care less to be honest. |
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saXoni: LOL ME TOO uh no
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#3 |
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Banned
![]() Join Date: Dec 2009
Posts: 376
Location: Ottawa
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Windows are for chumps. You'll see enough of France when you hit the ground.
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#4 |
![]() Join Date: Sep 2010
Posts: 1,096
Location: Porto
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What is the idea for this one?
Will we have free movement inside the plane as originally planned or we'll instantaneously leave the plane as soon as we press E (aka the current method)? |
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#5 |
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Nice... But I have a question, will it be possible to shoot it down?
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#6 | ||
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,061
Location: Quebec
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Quote:
Quote:
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saXoni: LOL ME TOO uh no
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#7 |
![]() Join Date: Apr 2011
Posts: 334
Location: Spokane, WA
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Love it, excited to see it in game ;D
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#8 |
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Banned
![]() Join Date: Dec 2009
Posts: 376
Location: Ottawa
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Needs a texture still.
It's not a hard task, if you know basic photoshop you can do it in a few hours. |
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#9 |
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I am just going to give it a try for the fun of it. But since you answered arc's message with 'the current method' then I have to say that the exterior texture doesn't need to be that 'good'?
Oh, and don't expect much, or expect anything at all Commie, send me the files. And if I do this, you join my team ok? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AncientDude: i do everything right, i make no mistakes.
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#10 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,061
Location: Quebec
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Yeah the exterior textures don't need to be super-highres, just need a general green texture with some white stars on each side and that should do it.
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saXoni: LOL ME TOO uh no
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| Tags |
| c47, community, normandy, task, texture |
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