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| PR:Normandy General Discussion General discussion of the Project Reality Normandy modification. |
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#31 |
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PR:BF2 Lead Developer
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It's a BF2 thing. Most if not all projectiles that land on the ground before exploding do this (unless they're sticky).
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#32 |
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PR:BF2 Contributor
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Another day of testing and new bugs:
1. "C-47" don't fall down after being destroyed, just fly as if nothing had happened. 2. West border of Operation Overlord is still bugged. 3. S-mine don't show ammo count, same as bouncing betty. 4. US RallyPoint don't work on Bloody Gulch |
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#33 | ||
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PR:BF2 Lead Developer
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1. I couldn't make that happen. It's a miracle I got the darn things to fly like they do now :P
2. What do you mean? 3. That was already noted. It should be fixed (in a future build, that is) 4. Already noted. Quote:
Quote:
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#34 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,072
Location: Quebec
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The west border of Overlord is that you can fall through the ground to your death.
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saXoni: LOL ME TOO uh no
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#35 |
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PR:BF2 Lead Developer
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Perhaps smooth the terrain, should narrow (or better: close) the gaps.
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#36 |
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Banned
![]() Join Date: Dec 2009
Posts: 376
Location: Ottawa
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#37 |
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PR:BF2 Lead Developer
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Nope. One would have to import it with the POE-tools (or whatever they're called), then fix the model, then export it again.
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#38 |
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Banned
![]() Join Date: Dec 2009
Posts: 376
Location: Ottawa
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Beyond me.
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#39 | |||
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•BAR magazines are linked but not the ammo count. shoot without reloading until click then switch to the other fire mode and it will have full mag. maybe that is impossible to fix as they have 2 fire modes? if yes, i would like to see one fire mode and deployed/undeployed instead. (tested on local overlord day)
• i...somehow managed to move the boat..uh i couldn't replicate this. what i did was ram it with the prbot and when i did i also went inside it. i know these ships is the best you have but yeesh...they're pretty bad.(they also don't have the "dust" coming off them when you shoot them, low settings)pic pic • the mp40 aim-animations is kind of weird..(low settings) but is also feasible. it's better seen without low fps(due to the recording)
more is coming | |||
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#40 |
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PR:BF2 Contributor
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Another bugs:
1. MG on lcvp is not zeroed(you fire abowe croshair) View image: screen007 2. Nearly all weapons are zooming too fast(all rifles, AT weapons, sniper rifles.) 3. US troops don't have respawn at spawnable carrier. Unfortunately I can't fix Pershing, because game crashed without error message at 29% Sound if I move this icon in position other that 44/15 or 55/19 |
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| Tags |
| alpha, bug, normandy, project, reports |
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