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| PR:Normandy General Discussion General discussion of the Project Reality Normandy modification. |
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#21 |
![]() Join Date: Apr 2012
Posts: 10
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There is a bug on bloody gulch
At the bridge flag you can see inside the bunker from above I don't have a screen but it is a big bunker with the US rallypoint spawn in it When you are on this bunker you get prone and you can see and fire inside the bunker |
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#22 |
![]() Join Date: Apr 2012
Posts: 208
Location: Melbourne, Victoria
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I launch it and all but Bloody Gulch crashes.
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#23 |
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PR:BF2 Contributor
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Few PN maps crashed during first loading, but loaded second time. I am currently testing it windowed mode and will post you error message.
You still don't fix German support truck so I fixed it for you. ger_trk_support_ww2.tweak - Speedy Share - upload your files here AD: Thank you! I've committed this change to the repo. Should be fixed in the next/final version. Another portion of bugs: 1.This US tank have wrong icon for guner. View image: bf2 20120611 123636 AD: We can't create new HUDs, it's because of the way Normandy is set up. We can only change the texture of the crosshair. But, all tanks (right now) use the same, so "one texture to rule them all". Also can't fixed the text on the HUD, we're stuck with that. Other HUDs may have better text, but then you'll also have thermals, which is really not what we want 2.Road dissapeard. Map Road to St. Lo. View image: bf2 20120611 122339 AD: Thank you, will fix it. 3.This tank can't use MG View image: bf2 20120611 123506 AD: This tank doesn't have an MG, at all. |
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Last edited by [R-DEV]AfterDune; 06-11-2012 at 10:52 AM..
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#24 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,120
Location: Quebec
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Thanks for the report mozeus, but we didn't had the time to fix one thing yet, so it's normal that the truck was still fucked up on the icons.
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saXoni on General Stupidity : According to XXXXXXXX's title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on XXXXXXXX?
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#25 |
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PR:BF2 Lead Developer
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#26 |
![]() Join Date: Mar 2012
Posts: 23
Location: Oudenaarde
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Here is a bug i found.
You can see the fire of a burning sherman tru the ground. ![]() (look just unther LHeureux) ![]() (look right above my sight) |
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Last edited by A.Bertorelli; 06-11-2012 at 11:13 AM..
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#27 |
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PR:BF2 Lead Developer
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I think that's a BF2 bug. I've seen in in FH2 as well, for example. Unsure if that can be fixed.
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#28 |
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PR:BF2 Contributor
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About last report i meant this icon in left down corner of screen, when you see who where is sitting. According to this picture gunner is siting at before driver instead in turret. If you want I can fix it for you.
Next bugs: 1.Bouncing Betty don't have ammo count both in US Rifleman AP and Sniper kits. 2.Entrance to one bunker is a bit too small, so you must crouch in order to get inside. http://postimage.org/image/cysj0pwm9/ http://postimage.org/image/69lzkpba9/ Location: http://postimage.org/image/hzzx2342p/ |
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Last edited by [R-CON]Moszeusz6Pl; 06-11-2012 at 12:16 PM..
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#29 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,120
Location: Quebec
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Can't make the entrance bigger sadly, I kind of like the crouch entry anyway.
I thought AD fixed the ammo count on the betty lol |
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saXoni on General Stupidity : According to XXXXXXXX's title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on XXXXXXXX?
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#30 |
![]() Join Date: Sep 2010
Posts: 1,109
Location: Porto
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I just created a Local Server for 10 minutes to test a few things.
I'm surprised no one has mentioned this but 90% of the times I throw a nade to the ground it kind of makes these bumping sounds, a bit like footsteps, before blowing up. It creeped me out at the first time, I thought I wasn't alone in my bedroom, lol. : D I doubt you overlooked this. Anything to do with Local? |
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| alpha, bug, normandy, project, reports |
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