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#1 | |||
![]() Join Date: Feb 2012
Posts: 199
Location: Ontario
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Never tried using the apache in the night untill today but the apache seems to be allot more useless during night missions than day. The thermals barely work WHOT or BHOT the only thing that works is NV, proof below.
Possibly change or add a sight that is a thermal & night vision mode seen in certain vehicles in the ACE mod. It's basically like normal night vision but heat target stick out in black while the surroundings are green like normal NVGs. Also being able to adjust you're nvgs would be very helpful as well. p.s our pilot couldn't even land at main because of the lights at main were ruining his vision and when he turned nvgs off he couldn't see anything | |||
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Last edited by hiddengearz; 06-20-2012 at 10:46 PM..
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#2 | |
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PR:BF2 Contributor
![]() Join Date: Jun 2006
Posts: 2,243
Location: Tokyo
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Quote:
It might also apply to the thermal imaging as well... it's the only thing I can think of. | |
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#3 |
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PR:A3 Lead Developer
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We haven't modified the way NVG or FLIR works. The way NVG is implemented in the game is pretty meh but, if anything, FLIR works far too well. You seem to be switching the views far too quickly for your eyes to adjust. There lighting overall also seems to be acting up (flickering ground).
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#4 | |
![]() Join Date: Feb 2012
Posts: 199
Location: Ontario
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Quote:
At the start of the game once we put on thermals it only show a random burning vehicle. At 1:09 -1:13 I turn it back on to try it again, then at 1:52 when zoomed in almost all the way I can then only see hot thermal targets but none of there suroundings like buildings and etc. Thermals aren't like nvgs and don't take nearly as much time for you're eyes to get used to. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. The navy says 70% of the world is covered by water... Well 100% of the world is covered by air... |
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Last edited by hiddengearz; 06-21-2012 at 07:36 AM..
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#5 |
![]() Join Date: Aug 2011
Posts: 277
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Think it might of been the weather/time of day combo. I was playing at the same time and without NVGs my screen was 99% pitch black, which is unusual. Also the lights at main were not actually illuminating the base, but far outside instead. Like 500m W into the hills. It was flickering all-around basically.
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#6 |
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PR:A3 Project Manager
![]() Join Date: Apr 2007
Posts: 3,889
Location: UK
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Shouldn't be an issue in the short term, since you'll be sticking to less 'unfavourable' environmental conditions on the server.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you. |
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#7 |
![]() Join Date: Aug 2011
Posts: 301
Location: Disneyland
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^^Whatever that means, I think I like the sound of it
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#8 |
![]() Join Date: Apr 2010
Posts: 628
Location: Pittsburgh
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I bet the new beta is also an issue here.
Testing with the Beta's effect on night time play should be a thought. This all being said I LOVED Battle of Rasman at night without NVGs. |
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#9 |
![]() Join Date: Apr 2009
Posts: 1,789
Location: Ramat Hasharon
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FLIR works too well for detecting hot objects, but seems totally bugged when it comes to the rest of the environment. Sometimes the environment is pitch black and you can't see anything that isn't hot (and most objects in the game aren't programmed to show up any heat at all)!
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You don't mess with the Zohar!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My YouTube Channel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Arma 2 Israel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| apache, broken, night |
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