|
|
#11 |
![]() Join Date: Apr 2010
Posts: 628
Location: Pittsburgh
|
The only way I can imagine the ATGMs being balanced out is by extremely limiting their use or removing thermals.
In the current version of the game/mod too many things are easily done by oneself. The ATGM platform should require at least two people in the 'construction' area to construct it and two to reload/rearm it. Thermal imaging in daylight isn't as cut and dry as it is in this game, specifically in the desert where the sand would be brighter. Most times where thermal is used is in night operations right? If a team had an incredibly limited amount of ATGMs and/or ammo and if one were lost it'd be gone forever or at least 20 minutes I'm a ok with it retaining thermal optics. The sniper role should probably just be cut out for now, it offers so little to the game and promotes the wrong behavior. |
|
|
|
|
|
#12 |
![]() Join Date: Apr 2009
Posts: 1,789
Location: Ramat Hasharon
|
I think ATGMs are already balanced due to mobility and ammo limitations. Good luck getting one into position to fire at an armored vehicle with a crew that isn't sleeping.
Of course the javelin/metis kits are a completely different story, but then again those have even more limited ammo if they aren't right next to a FOB or have a team of ammo bearers with them. |
|
You don't mess with the Zohar!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My YouTube Channel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Arma 2 Israel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#13 |
![]() Join Date: Mar 2008
Posts: 1,074
Location: 3500 Feet above the Kashan Desert
|
Lets play project REALITY oh but I dont like the idea of thermals. Bugger off!
This mod has a name for a reason, deal with it... To avoid by been seen by thermal use the terrain to mask yourself if the vehicle sees you its your own fault and you pay the price. Wars shit it always has been and always will be. Do you think the allied and the Axis leaders had a forum where the allies asked hitler if they could nerf the armour on the tiger two? I dont think so. |
|
Derpist
|
|
|
|
|
|
|
#14 |
![]() Join Date: Sep 2011
Posts: 192
Location: West Aus
|
Thermal views in Arma 2 are a bit over the top in a spot the heat from a flys ballbag from 2km kinda way, although I'm not sure what resolution thermal cameras display irl, they seem much more grainy in real videos I've seen than they are in A2.
|
|
|
Last edited by Keithy George; 02-29-2012 at 08:25 PM..
|
|
|
#15 | ||||
![]() Join Date: Mar 2008
Posts: 29
|
Quote:
Judging from some of the videos I've just been looking at e.g.
I don't have the game here at work to do to a side by side comparison but it looks like the real life thing has a poorer image resolution and less contrast compared to what we use in game. That said, most of the ones I looked at are civilian models, I'm sure the mil spec ones are even higher resolution. | ||||
|
|
|
||||
|
|
|
|
|
|
|
|
#16 | |
|
Support Technician
![]() |
Quote:
Sure America is dominate. I said lets not play PR:BF2 which is a whole different thing than Arma2, and dont bring BF2 dirty little tricks to this game. One of them I described. It is real to have thermal imaging, but it isnt real to snipe with it up to 2000m or guide a sniper shots with it, for just one purpose. Racking up kills and not doing jack shit for the team. In fact its already a pain to play in any type of armored vehicle, or any vehicle at all, with all these AT launchers locking up without FOV like crazy. This still need working, yeah its beta, thats why were here. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "If you tremble with indignation at every injustice, then you are a comrade of mine." |
||
|
|
|
|
|
#17 |
![]() Join Date: Apr 2009
Posts: 1,789
Location: Ramat Hasharon
|
Actually, more often that not, racking up kills does a lot for your team. Assuming the enemy team is more often than not actually trying to do something useful, killing them prevents them from doing whatever they were doing, and thus you do help your team. The only situation when you are not helping your team yet are racking up kills is if you are killing enemies that are being completely useless for their own team, but then who is the real problem here - You or them? Sure, both are a problem, but if they weren't a problem, the one racking up kills wouldn't be a problem either, while it's not true to say it the other way around.
|
|
You don't mess with the Zohar!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My YouTube Channel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Arma 2 Israel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#18 | ||
|
Operations Management
![]() |
Quote:
http://www.marines.mil/unit/iimef/2n...2934T-0055.jpg Quote:
| ||
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. The object of war is not to die for your country but to make the other bastard die for his.
--George Patton-- |
|||
|
|
|
|
|
#19 | |
![]() Join Date: Sep 2011
Posts: 192
Location: West Aus
|
Quote:
edit.. ehh i should probably read the thread before commenting, just realised im echoing ytman's post. | |
|
|
|
|
|
#20 | ||
|
Operations Management
![]() |
Quote:
http://www.flir.com/cs/emea/en/view/?id=41914 I believe the most difficult issues faced were not the heat of the desert during the day (and remember that rocks and sand store heat and radiate it back out at night), but interference from dust clouds and haze. When mil-spec is not enough - Military & Aerospace Electronics In vehicle systems have a very long range indeed. Quote:
The systems for small arms and personnel though are not so good, and Arma's representation of both IR and NV is overly clear in this case. | ||
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. The object of war is not to die for your country but to make the other bastard die for his.
--George Patton-- |
|||
|
|
Last edited by [R-DEV]Twisted Helix; 03-02-2012 at 05:33 AM..
|
|
|
|
|
|
|
![]() |
| Tags |
| pvp, thermal, views |
| Thread Tools | |
| Display Modes | |
|
|