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#1 |
![]() Join Date: Jun 2012
Posts: 1
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Hi, ive just got arma 2 for the pc and ive downloaded the dev kit, but before i make content i need to know a few things.
1. im thinking of making a cargo ship interior (1 big room) its going to need several 1024x1024 textures but what is the best way to go about this. should i have each wall detached seperate and individually map each one that way, or is their a way to use multi uvmapping and have the room with all 6 sides as one object and texture it that way , if so how? (im using 3dsmax). my opologies if im not been very clear about this. |
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#2 |
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3ds Max Tutorials
this should give you a nice start http://usa.autodesk.com/adsk/servlet...linkID=9241175 the files youll need |
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Guns don't kill people, people kill people, but the gun sure helps.
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| questions, texturing |
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