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#1 |
![]() Join Date: Jan 2012
Posts: 7
Location: Florida
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Operation Stingray is my first attempt at Project Reality mapping. Currently it is a work in progress but it is in a playable state as of this moment.
Operation Stingray takes place on Cheranus. It is an Attack and Secure gamemode and takes place between the United States Marine Corps and the Russians. The United States main base is the LHD while the Russians control a small airstrip that was hastily set up after learning of the American advance. Russia controls 6 of the 8 points on the map, while the port remains neutral territory that is contested by both the US and Russia. USMC Vehicles: F-35B x1 Chinook x1 UH-60 x1 Huey x 2 Apache x1 Little Bird x2(1 Attack 1 Medic) LAV x3 Russia Vehicles: Su-34 x1 9K22 Tunguska x2 BMP-3 x1 BTR-90 x1 Vodnik x 4 Boats x2 D-30 x3 ZU-23 x3 Repair, Ammunition, and Fuel trucks + 6 empty trucks Mi-8MTV3 x1 Control points: Port Church Hotel Outskirts Factory Hillside This map still needs to be tested and I haven't been able to do that efficiently due to PR automatically kicking me off Preview mode due to server settings not being correct in editor mode. At the moment it is playable though. If anybody could help me though I'd like to be able to control what weapons players start out with, as USMC are starting out with British weapons. However if you go to armaments and check, it is all USMC weapons. |
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Last edited by RidingKeys; 01-22-2012 at 04:19 PM..
Reason: Remove confusion since it's not a map
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#2 |
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PR:BF2 Contributor
![]() Join Date: Jun 2006
Posts: 2,249
Location: Tokyo
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Quick question...
Wouldn't this have the [Mission] tag then rather than [Map] tag, since you're just creating assets/objectives on an existing map? |
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#3 |
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Forum Moderator
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Modified the title to acurately depict the contents
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#4 |
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PR:BF2 Contributor
![]() Join Date: Jun 2006
Posts: 2,249
Location: Tokyo
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To be fair to the OP, he was actually correct in posting [MAP] as there is no designation in the guidelines thread about [Mission], although given there will be more missions than maps made for PR:ARMA (I assume), I would petition for that designation to be added. I have a feeling it was copy-pasted from the BF2 suggestions section... which obviously wouldn't have [Mission] in it.
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#5 |
![]() Join Date: Apr 2009
Posts: 1,789
Location: Ramat Hasharon
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Start by setting your difficulty to expert, that should help I think
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You don't mess with the Zohar!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My YouTube Channel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Arma 2 Israel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Jan 2012
Posts: 7
Location: Florida
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Thanks for the title change, you guys are correct that this would be a mission and not a map.
What do you mean by setting the difficulty to expert? |
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#7 |
![]() Join Date: Apr 2010
Posts: 1,954
Location: Vilnius
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Comparing the layout it looks like Russians will steamroll over the Usmc. Will all of this work though? We only have 2 factions setup.
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#8 | |
![]() Join Date: Jan 2012
Posts: 7
Location: Florida
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Quote:
As for the Russians steam rolling USMC that is why I need to test it so that I can get the proper balancing. I may remove some of the Helicopters that Russia has to even it out but the reason that Russia has so much armor was because they have the advantage of being on home territory and USMC has air superiority. | |
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#9 |
![]() Join Date: Jan 2012
Posts: 7
Location: Florida
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I've managed to get static artillery working for the USMC side.
I am trying to find a way to do it for the Russians as well. Update: Russia now has static artillery pieces that work along with forward arming points that you can transport using the accompanying Supply trucks I've added some destroyers next to destroyed fregatas that are burning. |
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Last edited by RidingKeys; 01-22-2012 at 07:50 PM..
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#10 |
![]() Join Date: Jan 2012
Posts: 7
Location: Florida
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Okay so I've run into a bit of a snag.
The mission will not work if i create a new PBO with it as going to the LAN screen gives me this: "praa/praa_aas/description_mission.ext not found" Any solutions to this? I do not get this error if I directly import the mission into praa_missions.pbo but it doesnt show up in the LAN screen as well. Edit: It might be because im missing Boot_Hill gonna test it in a few minutes Got it working, everything seems to be in order except two console errors, will try and fix tomorrow |
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Last edited by RidingKeys; 01-22-2012 at 11:59 PM..
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| Tags |
| map, mission, operation, stingray |
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