|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:ARMA2 Suggestions Suggestions from our community members for PR:ARMA2. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() |
THIS IS NOT A SUGGESTION THREAD. IT IS A COMPILATION OF PREVIOUSLY SUGGESTED AND NOTED SUGGESTIONS SO THAT YOU CAN CHECK HERE BEFORE POSTING A NEW TOPIC IN THE SUGGESTIONS SECTION.
Please be aware that Project Reality has several MA's on the team, so if something is due to be introduced chances are we already know about it and it does not need suggesting. Before posting a suggestion, ask yourself the following; 1. Is it worth it? 2. Has it already been suggested? 3. Is it already a feature of the game? 4. Does is fit in with the objectives of PR:ArmAII? Hit CTRL + F to search this page for suggestions that have already been made or search the forums for specific suggestions. ----------------------------------------- Red are Hardcoded, or will not feature in PRAA. Blue are already in possible within ArmAII or will/do feature within PR:ArmAII. Purple are community factions, community faction vehicles, or weapons that are being made by a community team. GAMEPLAY FEATURES - Fastropes - Paradrop missions - Parachutes - Ticket system - Use of 3rd Party mods (Mando, RSKL etc) - Squad system / COC - FBs (Firebases) - Deployable FB assets - RPs (Rally Points) - ROE - Artillery support - Hugging Walls/Peaking - Prisoners of War/Detainees - Execution of POW/Detainees - Medical System - Squad HUD - Disable VOIP if Dead - Purchasing kit PLAYER FEATURES - Character Voices - Vocal Commands - Character movement - Character faces - Limited kit system - Commander role - Ghillie suits - Hugging Walls/Peaking - Maps for Squad Leaders only - Jumping - Hand signals - Field of view change GAME MODES - Training/Bootcamp - Insurgency - AAS INTERACTION / COMMUNICATIONS - Commo Rose (a la BF2) - TS3 Plugin - VON Overhaul (PRR / BOWMAN) BUILDINGS - Destructable buildings - Enterable buildings MAPS - Transferring PR:BF2 maps - Use of 3rd Party maps - View Distance limitation FACTIONS / UNITS - Female Soldiers - WEAPON FEATURES - Weapon jams - CQB sights - Murder hole marking (Spray paint) - Alternating Weapon shouldered on - Technical Kit (Multi-tool, Wire cutters etc) - Improved Impact effects WEAPONS - Mortars (51mm, 81mm etc) - IEDs - Howitzer - GPMG - SA80 A2 L85 - Bayonettes - L115A3 - L129A1 - Light Machine Gun - Light Support Weapon - NLAW - Javelin - Bomb variants - Grendade handling revamp VEHICLE FEATURES - WASD Controllable Turrets - Radio Chatter - Locked Doors - No Locked Doors - FLIR - FCS (Fire Control Systems) - Underslung loads for choppers - Vehicle damage system - Custom Aircraft loadouts - Firing out of vehicles - Flares / MWS VEHICLES BRITISH - FV4034 Challenger 2 - FV510 Warrior - FV107 Scimitar - FV430 Bulldog - BVS10 Viking - Mastiff 2 - Panther - Jackal - SNATCH Land Rover - WMIK Land Rover - Gazelle - Harrier GR7 - Chinook HC2/3 - Lynx MK7/8 - Merlin HC3 - Puma HC1 - Sea King MK4/HAR3 - Tornado GR4 - WAH-64 Apache US - HMMWV - HMMWV Avenger - M1A2 and M1A1 - M2A3 Bradley - M113 - M6 Linebacker - M1126 Stryker ICV - LAV-25 - AAV-7A1 Amphibious Assault Vehicle - AH-64D Apache - AV-8B Harrier - A-10C Warthog - AH-1Z Cobra - CH-47 Chinook - F15E Strike Eagle - F16 - F/A-18 Super Hornet - F-22 Raptor - UH-1Y Huey - UH-60M Blackhawk RUSSIAN - INSURGENT - |
|
|
Last edited by [R-DEV]Dunehunter; 12-06-2010 at 05:38 AM..
|
|
|
|
|
|
|
![]() |
| Tags |
| ass, praa, suggested, suggestions |
| Thread Tools | |
| Display Modes | |
|
|