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#1 |
![]() Join Date: Apr 2009
Posts: 1,417
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Well, I'm pretty sure this needs to be said somehow, because it sets some goal posts for the devs, I suppose.
US Vehicles:
I'll try to update this list later. |
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#2 | |
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Quote:
Second: Half of your list is in the game by default. The rest is in via other mods, and the little bit that isn't done by either isn't in YET. EDIT: Changed quote to show what is in, and what isn't. Stuff added by ACE2/Other MODs won't be in PR:A, but when Operation Arrowhead comes out, well, that's another story... EDIT 2: http://www.arma2.com/vehicles_en.html Also, please play ArmA II before suggesting. | |
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Last edited by JDMT; 03-18-2010 at 03:59 AM..
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#3 |
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PR Admin/Military Advisor
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With respect, none of this guff is "critical". The main goal of PR was to introduce the UK Armed Forces into BF2. Again, the primary goal of the PR:Arma2 team is to introduce the UK Armed Forces. PR never was, and never has been, yet another US forces modification.
Locked for utterly missing the scope of PR:ArmA2 0.1, or even future versions. It took us 7 years, 13 releases and nearly 70 devs and contributors to include MOST of the assets on your 'list'. There's plenty of other US centralised mods for ARMA2 out there already. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "By profession I am a To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. , and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur. -Proud wearer of motorcycle helmets since 1998. |
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Last edited by [R-DEV]Gaz; 03-18-2010 at 04:36 AM..
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| conclusive, renamedwishlist, vehicles, weapons, wishlist |
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