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| PR:ARMA2 Suggestions Suggestions from our community members for PR:ARMA2. |
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#11 |
![]() Join Date: Mar 2011
Posts: 70
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#12 |
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If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
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#13 |
![]() Join Date: Dec 2010
Posts: 171
Location: Moskow
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The thing about "Metis" -
![]() Can you make it possible in PR? |
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#14 |
![]() Join Date: Mar 2010
Posts: 914
Location: Amsterdam
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That's a extremely cool pic. Would love to see that in a arma mod.
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"Why do they even try to invade, why do they try to conquer? Why do they risk everything for such a small dominance? Because war is all they know, and without war they have no meaning for life, no meaning for the future. They are born into a world of such violence, and ignorance. The final battle is near, and their annihilation is at its peak. We are coming, and our numbers will darken your skies, you cannot run, you cannot hide.
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#15 |
![]() Join Date: Apr 2009
Posts: 1,789
Location: Ramat Hasharon
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Yeah, getting the HAT carrying methods to be more realistic would be great (really nice photo btw)! But first they need to make them fire realistically
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You don't mess with the Zohar!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My YouTube Channel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Arma 2 Israel: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#16 |
![]() Join Date: Sep 2012
Posts: 28
Location: S?o Paulo
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The ATs of the Arma2 vanilla is one of the most horrible things, urgently need to change it,
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#17 |
![]() Join Date: Aug 2008
Posts: 67
Location: GG, CA
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A little off subject, but did you catch the rocket animations from Arma3?
http://www.youtube.com/watch?v=mYw7dPFLQrk |
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#18 |
![]() Join Date: Sep 2012
Posts: 28
Location: S?o Paulo
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The shoot does not need changing, but the all AT weapon.
Should follow the reality and make the disposable ATs that are actually disposable. One AT-4 = One shooting (AT disposable) |
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Last edited by danielritual; 03-07-2013 at 07:09 AM..
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