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Old 09-12-2011, 11:05 PM   #11
Freyniku__
Default Re: Realistic AT

Quote:
Originally Posted by galzohar View Post
The only reason I didn't mention backblast is because I forgot to test whether or not it is already implemented, and of course it's not something you want to test when fighting against other players
Why? Run up to an enemy, turn around, shoot.
FOR SCIENCE!
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Old 09-19-2011, 09:31 AM   #12
Bonsai

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Default Re: Realistic AT

Quote:
Originally Posted by xxkillerxx69 View Post
and we need back blast!
...got killed by backblast of a TOW. It`s already in.

If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
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Old 04-23-2012, 11:44 AM   #13
Razorback_RUS

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Default Re: Realistic AT

The thing about "Metis" -

Can you make it possible in PR?
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Old 04-23-2012, 12:25 PM   #14
winchesterdelta1
Default Re: Realistic AT

That's a extremely cool pic. Would love to see that in a arma mod.

"Why do they even try to invade, why do they try to conquer? Why do they risk everything for such a small dominance? Because war is all they know, and without war they have no meaning for life, no meaning for the future. They are born into a world of such violence, and ignorance. The final battle is near, and their annihilation is at its peak. We are coming, and our numbers will darken your skies, you cannot run, you cannot hide.
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Old 04-23-2012, 07:18 PM   #15
galzohar

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Default Re: Realistic AT

Yeah, getting the HAT carrying methods to be more realistic would be great (really nice photo btw)! But first they need to make them fire realistically

You don't mess with the Zohar!

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Old 02-20-2013, 10:50 PM   #16
danielritual

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Default Re: Realistic AT

The ATs of the Arma2 vanilla is one of the most horrible things, urgently need to change it,
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Old 03-07-2013, 02:35 AM   #17
CR8Z
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Default Re: Realistic AT

A little off subject, but did you catch the rocket animations from Arma3?
http://www.youtube.com/watch?v=mYw7dPFLQrk
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Old 03-07-2013, 07:01 AM   #18
danielritual

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Default Re: Realistic AT

The shoot does not need changing, but the all AT weapon.
Should follow the reality and make the disposable ATs that are actually disposable.
One AT-4 = One shooting (AT disposable)
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Last edited by danielritual; 03-07-2013 at 07:09 AM..
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