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| PR:ARMA2 Suggestions Suggestions from our community members for PR:ARMA2. |
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#1 |
![]() Join Date: Dec 2010
Posts: 171
Location: Moskow
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Suggest to add a real sight to all Kalashnikov weapon.
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#2 |
![]() Join Date: Jul 2009
Posts: 61
Location: Sherbrooke/Quebec
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That seems like a lot of work for not much.
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Playing PR:BF2 since v0.8 PR:AA since v0.1 BETA
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#3 |
![]() Join Date: Oct 2009
Posts: 1,098
Location: *****
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#4 |
![]() Join Date: Dec 2010
Posts: 171
Location: Moskow
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Yeah, Needs only possibility to set ranges.
BTW. This suggestion is crossing with this - http://www.realitymod.com/forum/f441...78-aiming.html because, if Dev's implement this sight feature to all weapon, you would be easily kill anyone at the long distances without scope... So, the weapon sway needs to increase too. |
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Last edited by Razorback_RUS; 09-06-2011 at 12:48 PM..
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#5 | |
![]() Join Date: Nov 2008
Posts: 1,674
Location: Alberta
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Quote:
Not impossible, just difficult. Weapon sway should not be increased. | |
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#6 | |
![]() Join Date: Dec 2010
Posts: 171
Location: Moskow
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Quote:
Try to shoot with RPK & you will find it's easy to hit the target at 500m distances with iron scope. | |
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#7 |
![]() Join Date: Jun 2009
Posts: 1,332
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