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| PR:ARMA2 General Discussion General discussion of the Project Reality: ARMA2 modification. |
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#361 |
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PR:BF2 Developer
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Nice they got Smookie to do some motion capture animations. He's the guy who did the SMK animation mod.
ArmA 2 - SMK Animations v0.25 highlights - YouTube |
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#362 | |
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PR:A3 Contributor
![]() Join Date: Jul 2011
Posts: 575
Location: "A:\BISTOOLS\Visitor 3\Visitor3.exe"
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Quote:
That's awesome btw should be a very interesting E3, can't wait! | |
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#363 | |
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PR:BF2 Developer
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In the interview blog - Report In! - Interview with Zden
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#364 |
![]() Join Date: Apr 2010
Posts: 1,958
Location: Vilnius
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The sounds are kinda crap, something you'd expect from Bi anyways. The 2d muzzle flash effects looks shit aswell. Other than that it looks great. Love the lightning effects in the night part. |
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#365 |
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PR:BF2 Developer
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I don't know about you, but the sounds, sound fine to me.
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#366 |
![]() Join Date: Mar 2010
Posts: 914
Location: Amsterdam
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The sound sounds okay to me aswell... But the muzzleflash is a little poor again. Lightning is awesome.... And did you see that chopper taking of with its lights on. Amazing.
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"Why do they even try to invade, why do they try to conquer? Why do they risk everything for such a small dominance? Because war is all they know, and without war they have no meaning for life, no meaning for the future. They are born into a world of such violence, and ignorance. The final battle is near, and their annihilation is at its peak. We are coming, and our numbers will darken your skies, you cannot run, you cannot hide.
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#367 |
![]() Join Date: Apr 2010
Posts: 1,958
Location: Vilnius
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#368 |
![]() Join Date: Feb 2007
Posts: 53
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WOW! :O
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#369 |
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PR:A3 Developer
![]() Join Date: May 2006
Posts: 1,158
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Public Alpha is announced after E3 so should be in July.
How application will work I don't know. Also release is announced in Winter So could be for Christmas if everything will work ok. Similar was with ArmA2 and in the end was release in April German version and in May rest of the world. Point is don't take dates for granted. |
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#370 | |
![]() Join Date: Mar 2009
Posts: 470
Location: Seoul
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Quote:
Does anyone know why Bohemian sucks so badly at sound design? It's like they rely on the community to develop their audio and multiplayer. Maybe they should start just hiring from the community... | |
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English is my first language
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. i5-2500k Sandybridge Zalman ZM660-XT 660W PSU Asrock P67 Pro 3 mainboard 2x2GB Gskill 12800 RipJaws DDR3 GTX 460 1GB Zotac |
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| announced, arma, blown, brand, footage, mind, website |
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