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PR:ARMA2 General Discussion General discussion of the (as yet unreleased) Project Reality: ARMA2 modification.

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Old 03-12-2010, 05:42 PM   #1
=]H[=COEMAN

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Default PR:Arma2 Servers

How will the Server side of PR:Arma2 look like?
Will it be separate from the actually Arma2 server list?
Dedicated servers & Server files?
Max players on a server?
Any and all intel would be welcomed about servers


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Old 03-12-2010, 05:45 PM   #2
JDMT

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Default Re: PR:Arma2 Servers

Quote:
Originally Posted by =]H[=COEMAN View Post
How will the Server side of PR:Arma2 look like?
Will it be separate from the actually Arma2 server list?
Dedicated servers & Server files?
Max players on a server?
Any and all intel would be welcomed about servers
1. Only if you put PR or something in the name, and filter that.
2. Buy an ArmA II server and put the mod on it.
3. 64+

EDIT: It will be just like any other ArmA II mod, maybe they'll throw in a nice background video and splashscreens, but in the end, it's still ArmA II with a mod running.


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Old 03-12-2010, 05:51 PM   #3
=]H[=COEMAN

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Default Re: PR:Arma2 Servers

I use to run Arma2 servers, I am curious to what the [DEV]'s have in mind when it comes to the server side of this new mod.


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Old 03-12-2010, 05:55 PM   #4
[R-DEV]UK_Force
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Default Re: PR:Arma2 Servers

We are looking at this carefully.

Server Admins - as I said elsewhere are what makes PR what it is, and are overlooked by other Mods, we however understand their worth, and they are key to a successful Mod - which has Teamwork in mind.

These guys will play a major part in all of this.


More to follow on this later.


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Old 06-27-2010, 07:38 PM   #5
cri74

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Default Re: PR:Arma2 Servers

Refresh on a old thread !


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