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| PR:ARMA2 General Discussion General discussion of the (as yet unreleased) Project Reality: ARMA2 modification. |
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#21 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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Just received ARMA2 yesterday.
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#22 | |
![]() Join Date: Feb 2008
Location: kotka
Posts: 1,023
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Quote:
yeah,but i mean how much your pc cost? and i think that i need better pc than yours... | |
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#23 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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IIRC arma has no real player limt, its only limited by servers. tho last time i played it, it would lag to hell as the netcode seemed bad? tho im not sure.
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#24 |
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So is someone gonna update the main picture at the top of the website to include arma 2?
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#25 |
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Server Licensing/PR:ArmA2 Testing Manager
![]() Join Date: Apr 2007
Location: UK
Posts: 3,187
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In my experience, a lot of lag has been due to the presence of AI. There will be no AI in PR:ArmA2.
As for player limits, that's firstly down to the mission maker. And yes, of course, it's a server consideration too. |
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#26 |
![]() Join Date: Mar 2010
Location: Adelaide
Posts: 17
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Lo all,
Just registered upon hearing this great news. If anyone wants/needs some arma2 info let me know I've been round the tracks for a while and have a few mods already out for Arma2, F4, F14, Ferrari F1, Kiowa etc. A great surprise to see PR in Arma2, it can only mean good things to come. Southy |
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#27 |
![]() Join Date: Apr 2007
Posts: 150
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players limt we had 64 vs 64 on a few times and no lag so like your devs say it all down to missions builders,
and first of all i like to say welcome to the Arma 2 Community from Operation Reality Community and i hope this time Project reality and operation reality can get on with each other and again welcome to Arma 2 look forward to your mod |
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Train hard and be the best
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#28 |
![]() Join Date: Feb 2010
Location: Perm
Posts: 2
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And what about game modes? Or it secret information?
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#29 |
![]() Join Date: Nov 2009
Location: Piatra Neamt
Posts: 153
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1. Will the work on BF2:PR still continue in the future?
2. Is Arma2:PR being planed for long term? or just testing out new engines. 3. If the BF2:PR players shift to Arma2:PR, will this give Arma2:PR higher priority than BF2:PR?, evetually , development of BF2:PR will be stoped? 4. Is Arma2:PR worth buying Arma2 ? comparing it with BF2:PR gameplay (excluding grafix) ![]() ![]()
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I am Alex |
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#30 | ||
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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Quote:
Quote:
People, i highly suggest you read the new post and not just look at the pictures, it will save us all some time. | ||
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