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PR:ARMA2 General Discussion General discussion of the (as yet unreleased) Project Reality: ARMA2 modification.

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Old 03-12-2010, 07:13 AM   #11
TempesT
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Default Re: A few questions

ARMA II is limited to 64 players for multiplayer like PR isn't it, can you guys increase this at all? That'll be crucial if the maps are going to be so huge. If you can this is going to be sweeeeeet. Great work by the way this is going to be awesome!


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Old 03-12-2010, 07:14 AM   #12
Zi8

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Default Re: A few questions

Quote:
Originally Posted by maarit View Post
so what i kind of computer i need to play arma2 pr mod?
how expencive is it?
I've been playing Arma2 (a bit smaller) coop-missions pretty well with my rig: E6600, 2GB, HD4850 (512MB) @ 1680x1050 + Mediumish settings.

Arma2 costs 15e delivered to your door: Play.com (UK) : ARMA II: Armed Assault (2) : PC Games - Free Delivery


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Old 03-12-2010, 07:14 AM   #13
dtacs
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Default Re: A few questions

Quote:
225km2
Oh...my...............

Sheath no sword;
Lower no shield;
Lack no vigilance.
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Old 03-12-2010, 07:15 AM   #14
[R-DEV]epoch
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Default Re: A few questions

Quote:
Originally Posted by dtacs View Post
What factions are in the game?
At the moment, UK vs Taliban.

Quote:
Originally Posted by dtacs View Post
Are the maps considerably bigger?
Oh yes.

Quote:
Originally Posted by dtacs View Post
Is PR2 still being developed at all?
Yes, as we stated in the announcement post.
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Old 03-12-2010, 07:15 AM   #15
TempesT
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Default Re: A few questions

Quote:
Originally Posted by dtacs View Post
Oh...my...............
They are gigantic, pretty much all PR maps in one :P. Well, maybe not that big. Thats why I'm interested in what the player count is going to be


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Old 03-12-2010, 07:16 AM   #16
Zimmer
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Default Re: A few questions

Quote:
Originally Posted by dtacs View Post
Is this going to replace the BF2 PR mod?

Is this going to be a complement to PR2 and BF2PR?

Are the maps of PRBF2 going to be on the ARMA2 PR?

What is going to change?
Nothing except that there is another awesome mod that will be out in the future.

There are new rdevs. I think most of the brit models in PR:BF is coded over to ARMA2, but there will sort of be 3 teams one team working on the arma2 mod 1 team that also possibly work on all the teams will work on PR2 and then you have the all trusty team working on Bf2

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox

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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Old 03-12-2010, 07:17 AM   #17
dtacs
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Default Re: A few questions

Just to be sure: this isn't a joke right?

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Old 03-12-2010, 07:19 AM   #18
dtacs
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Default Re: A few questions

This is going to be absolutely gorilla insane, if it is more than 64 players imagine the operations that are going to come about....the rounds won't be PR BF2 rounds they will be god dam SEISMIC OPERATIONS OMG

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Old 03-12-2010, 07:30 AM   #19
[R-DEV]UK_Force
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Default Re: A few questions

No this is not a wind up ...at all, like I said, I would not have spent 9 months behind the scenes otherwise.

Trust me its coming


If you have not played ArmA2 at all, now would be a good time to grab it and start getting used to it as it is different from BF2.


.


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Old 03-12-2010, 07:30 AM   #20
TempesT
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Default Re: A few questions

Any word on the player limit, its killing me!


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