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Old 09-11-2011, 02:07 PM   #61
[R-DEV]wormeaten
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Default Re: Patch 1.60 update from the man himself

In ArmA 1 I was playing PvP tournament on AToW and IC and was sometimes worst than it is now with PRAA.

But it is not matter is this problem is old or new point is netcode will be improved and benefit will be for all in ArmA2 and also in ArmA3 in future.


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Old 09-11-2011, 02:10 PM   #62
Zipper5

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Default Re: Patch 1.60 update from the man himself

I played in IC:ARMA as well, from 2006 to 2009. My personal opinion is that it was much better, but I guess different people had different experiences.
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Old 09-11-2011, 03:05 PM   #63
Silo
Default Re: Patch 1.60 update from the man himself

Quote:
Originally Posted by [R-DEV]epoch View Post
Server re-added to whitelist.

Any testing of BIS beta patches will be planned and announced in the forums. It helps nobody by having a mixture of servers running different patch levels, as this makes it harder to determine what are PR issues and what are not.

We're not oblivious to the urgent need for some of the features in the patch, but since it's "highly experimental" at the moment we think it wise to wait.
I respect dev's stance on this beta. However there's nothing I could do to make myself play PR or ARMA after I've played MP first time without horrible warping. So I guess it's waiting time for PRAA 0.15..untill then it's vanilla time (without any teamwork )
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Old 09-11-2011, 04:33 PM   #64
Garack
Default Re: Patch 1.60 update from the man himself

jeah its a great experience and very great mod with the beta patch. without its not playable.
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Old 09-11-2011, 07:14 PM   #65
[R-DEV]epoch
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Default Re: Patch 1.60 update from the man himself

Quote:
Originally Posted by Garack View Post
jeah its a great experience and very great mod with the beta patch
On what do you base that assessment? PR ArmA2 doesn't even work with the beta patch, so how can you have had a "great experience"?


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Old 09-12-2011, 12:21 AM   #66
Hooves
Default Re: Patch 1.60 update from the man himself

I was skeptical, very skeptical. So I put the BETA on the ARMALIVE sever and OMG!! Its true I set up an A-10 map so a friend and I could just fly some formation and the difference was night and day. It really blew me away.

It still warped a little but it was about 1% of what it used to do. BIS YOU GUYS ARE SO CLOSE!!!!

This will take the ArmA series to new heights!! Keep up the great work!!!
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Old 09-12-2011, 04:53 AM   #67
RAINF
Default Re: Patch 1.60 update from the man himself

Dude, ive got the wierdest boner right now.

Quote:
On what do you base that assessment? PR ArmA2 doesn't even work with the beta patch, so how can you have had a "great experience"?
I think hes trying to say that PR is awesome, but like all Arma2 multiplayer, is held back from even higher levels of awesome due to loss of immersion through jerkiness.
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Old 09-12-2011, 09:01 AM   #68
sirfstar
Default Re: Patch 1.60 update from the man himself

Quote:
Originally Posted by [R-DEV]epoch View Post
On what do you base that assessment? PR ArmA2 doesn't even work with the beta patch, so how can you have had a "great experience"?
But it works. Just some non-critical errors on startup, then maybe crash while connecting and some funny bugs ingame, but it works and works good.
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Old 09-12-2011, 09:05 AM   #69
Sickboy
Default Re: Patch 1.60 update from the man himself

Quote:
Originally Posted by Sickboy View Post
-- Removed --

Don't do that again Sickboy.
Don't do that again? What? Point you to an incorrect statement and explaining how people do it, so you can correct your false statement or implement additional measures?

Great attitude, very profi to respond like that to someone with good intentions.
How about "Thanks, but removed the post because of X or Y"??
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Old 09-12-2011, 10:19 AM   #70
Pantera

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Default Re: Patch 1.60 update from the man himself

Quote:
Originally Posted by sirfstar View Post
But it works. Just some non-critical errors on startup, then maybe crash while connecting and some funny bugs ingame, but it works and works good.
Yes but thats the point.

It kinda works, not really, but works enough to get you ingame with bugs that we have no idea about.

Then you report bugs: GETTING ERROR AT LAUNCH (caused by beta 1.6 patch) etc etc etc and we cant help you.

or PR IS CRASHING/LAGGING etc caused by a patch that is in BETA its self.

There are already bugs in PR Beta, there is no need to mix those bugs with beta patch bugs. Otherwise it would cause a SUPER BUG AND KILL ALL HUMAN BEINGS ON EARTH!

But no, at this stage it is illogical to mix 2 betas together. Sorry folks, just hang in there


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