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Old 12-29-2009, 05:04 AM   #21
Brummy

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Bazul14 View Post
A lucky 7.62mm hit can send the apache in a tailspin. A 12.7mm will definatelly make the helicopter loose its tair rotor if it hits somewhere around the tail. The first thing, with the AK round almost downing a apache happened IRL in Afganistan, durring anaconda.
That would have to be a very, very lucky 7.62mm round


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Old 12-29-2009, 05:40 AM   #22
Truism
Default Re: Two concerns about the Apache

Didn't an apache tech post some stats about it not being that vulnerable?
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Old 12-29-2009, 05:45 AM   #23
Snazz
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Default Re: Two concerns about the Apache

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Originally Posted by Truism View Post
It can definately be done.
Nah don't believe you, if the engine supported such detailed damage we'd probably see it by now.

Most I know of is that the rear of the tanks are weaker than the front, but that's pretty basic.

Quote:
Originally Posted by Sidewinder Zulu View Post
I have actually had times when I've been piloting the LB and it's taken a Stinger hit, and the controls become really sluggish, and sometimes I have no control of roll, only pitch and yaw.
That's just the effect that general critical damage has on that helicopter, regardless of where it was hit.
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Old 12-29-2009, 11:19 AM   #24
Cpl. Mallard

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Xavo|xXx View Post
Mate, the rocket pods on Apaches can be interchanged for different loadouts for different missions. They can have extra fuel tanks, all rockets, all hellfires, none, all hellfire or as is ingame, a mixture of the two.
Yea im aware of that and I think you misunderstood me. First i was talking about the AH-1, which is a Cobra (given this is the wrong thread for it, my bad, not like the topic doesnt change on every other thread), I simply stated the 14 rocket slots from the 2 pods on the Cobra do not equal 38. In all honesty, the pilots main job in the Cobra is to keep it steady and hover at high alt. so the gunner can do all the shooting, it could've stayed at 14.

"Should we have it compulsory to have little showers on your PC to make the experience uber realistic, as though they actually were just sitting in a hole in the jungle when it's raining waiting and watching from their OP, and little electrical charges that shock the player when he is hit?"-Herbiie

Calm down there tiger, I'm making a legit suggestion that is 1) Realistic and 2) Possible with the engine, take out your anger on the ones that suggest deployable MG's in window sills and think something through before you post it. I don't know who pissed in your corn flakes kid, but try to work on that anger management. I'm sure if you found a flaw you'd become a complete hippocrit and be in my spot now. I don't go around on maps to check for errors in terrain and vehicles, the fact that I noticed this means it shouldn't just be overlooked.

Sure its not priority, but it sure would be nice to see it.
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Old 12-29-2009, 12:04 PM   #25
Alex6714

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Cpl. Mallard View Post
In all honesty, the pilots main job in the Cobra is to keep it steady and hover at high alt. so the gunner can do all the shooting, it could've stayed at 14.
Oh no, no. If a pilot does that I laugh at him.

I agree 14 rockets would be correct for it but its not a big issue imo. Havok incidentally should have 40, and they should also be more powerful, while the Z10s 64 should be less powerful. British Apaches should go 1.5 times faster than the others too.

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


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oh, they're fire and forget all right...they're fired then they forget where the target is
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Old 12-29-2009, 04:19 PM   #26
[R-CON]Burton
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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Snazz View Post
Nah don't believe you, if the engine supported such detailed damage we'd probably see it by now.

Most I know of is that the rear of the tanks are weaker than the front, but that's pretty basic.


That's just the effect that general critical damage has on that helicopter, regardless of where it was hit.
it can be done, and you answered it yourself by saying that tanks have different armour properties.
all vehicles can, it's just a mesh put over the vehicle


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Old 12-29-2009, 04:55 PM   #27
Herbiie

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Snazz View Post
I don't think they can make it so the tail has different damage values than the rest of the Apache.
they can if the tail has a collision mesh - vehicles can have "Weak Spots" but tbh you very rarely see an Apache when you have an MG so for all we know you might be able to take it out by hitting it's tail disc lol


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Old 12-29-2009, 06:51 PM   #28
Hunt3r
Default Re: Two concerns about the Apache

Quote:
Originally Posted by Alex6714 View Post
Oh no, no. If a pilot does that I laugh at him.

I agree 14 rockets would be correct for it but its not a big issue imo. Havok incidentally should have 40, and they should also be more powerful, while the Z10s 64 should be less powerful. British Apaches should go 1.5 times faster than the others too.
And teh British Apaches should have rockets more accurate then the M61 cannon.

Quote:
Originally Posted by Snazz
The Longbow radar would be devastating with it's real capabilities, but the pseudo-FLIR from CA doesn't override the need for spotters.

I would like the nose camera view option from CA, which is realistic too considering the pilot can see out the nose using the sensor pod.
Pseudo-FLIR has been implemented in CA, and is already confirmed to be bug free. The devs of PR can very easily put CA's version of FLIR in PR, but they haven't done it. Same with Longbow. I suppose it might be because the FLIR isn't "real", which is why they won't put it in. They probably won't put Longbow in because of either balance issues or the fact that you can't lock up a target from the Longbow HUD and fire within the HUD.
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Last edited by Hunt3r; 12-29-2009 at 07:11 PM..
Old 12-30-2009, 03:07 AM   #29
Cpl. Mallard

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Hunt3r View Post
And teh British Apaches should have rockets more accurate then the M61 cannon.
Why should unguided rockets be more accurate than a 20mm chain gun? Please enlighten me!
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Old 12-30-2009, 07:31 AM   #30
Herbiie

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Default Re: Two concerns about the Apache

Quote:
Originally Posted by Cpl. Mallard View Post
Why should unguided rockets be more accurate than a 20mm chain gun? Please enlighten me!
guided rockets? :P


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