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#11 |
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Retired PR Developer
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talk about the apache, not broad reaching debates on how far gameplay should defeat realism and vice versa.
I think the Combined Arms apache ported to PR would result in win, assuming there are no technical issues. News | Combined Arms (new forum, not really active yet) combinedarms.myfreeforum.org :: Index Download, have a try and talk about what you want in PR (or not in PR as some of CA isn't desirable imo) http://www.realitymod.com/forum/f388...=combined+arms review it here etc http://www.xfire.com/video/1af7b7/ http://www.xfire.com/video/1af79e/ |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#12 | |
![]() Join Date: Feb 2009
Posts: 1,462
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I'm not sure if it is the field of view or the position of the camera in the Apache cockpit, but I find it annoying in addition to the 'tintedness'.
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I would like the nose camera view option from CA, which is realistic too considering the pilot can see out the nose using the sensor pod. | |
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#13 |
![]() Join Date: Mar 2008
Location: Toronto
Posts: 339
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@ Rudd, WTF I haven't even seen the new forums yet. It's friggin sweet!
@^ Above poster. The fake flir is much better than bf2's pseudo (fuzzy black and white) camera and PR's (green tint over black and white) camera. The purpose of the flir is to allow operators to identify targets easily and CA's flir does just that. |
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#14 | |
![]() Join Date: Feb 2009
Posts: 1,462
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Hello below poster.
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Yeah relatively, just not to the extent where it's a balance issue or reduces the need for spotters in general. | |
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#15 |
![]() Join Date: Jun 2009
Posts: 668
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Also , shouldn't the apache be easy to disable from a few MG hits in the tail? It would make this game more realistic
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#16 |
![]() Join Date: Feb 2009
Posts: 1,462
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#17 | |
![]() Join Date: Jul 2009
Location: New York City
Posts: 2,426
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Quote:
Dunno if that's supposed to be in-game or not, but it seems like the tail has been damaged. Only experienced this on the LB though. Anyway, do people also experience problems I described in my second point with the poor free-look abilities in the pilot seat of the Apache? This has been annoying me when I practice in training, and it has been near debilitating when you're in an aerial dogfight with an enemy attack chopper on a real server. | |
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#18 |
![]() Join Date: Jul 2008
Posts: 965
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#19 |
![]() Join Date: Jun 2009
Posts: 668
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A lucky 7.62mm hit can send the apache in a tailspin. A 12.7mm will definatelly make the helicopter loose its tair rotor if it hits somewhere around the tail. The first thing, with the AK round almost downing a apache happened IRL in Afganistan, durring anaconda.
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#20 |
![]() Join Date: Oct 2009
Location: North QLD Australia
Posts: 110
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The British Mk1 however is another story.
Can take hits up to 23mm AAA. |
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