project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > Project Reality Mod Archives > PR Feedback Archives > PR v0.87 Feedback Forum
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

 
 
LinkBack Thread Tools Display Modes
Old 12-14-2009, 05:07 PM   #11
Alex6714

Alex6714's Avatar
Default Re: Why were night maps removed from pr?

Haven´t had it in SF, though haven´t played that for a long time, didn´t get it in house of pain mod either (lots of night maps, the uber tracer mod), to be honest I didn´t know what it was until rudd showed me a live stream on xfire of it.

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


oh, they're fire and forget all right...they're fired then they forget where the target is
Alex6714 is offline
Old 12-14-2009, 06:14 PM   #12
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Why were night maps removed from pr?

the house of pain mod didn't do night maps in the conventional way alex, and the way it did it was buggy when you moved from night - > non night as the NVG overlay would remain


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline
Old 12-14-2009, 06:31 PM   #13
Robbi
Project Reality Beta Tester
Supporting Member

Robbi's Avatar
Send a message via MSN to Robbi Send a message via Skype™ to Robbi
Default Re: Why were night maps removed from pr?

Yeah, didnt they just change out the hud?

And we are talking about the shaders used in PR not the ones used in SF, which we cant use iirc.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"Dtacs you fool you have overloaded your douschbag reactor!!! Your at fucktard critical mass, NO DONT PUSH THAT BUTTON YOU RETARD!"

dtacs - lol who said that?
say dat 2 my face nerdking not online and see wat happens
Robbi is offline
Old 12-14-2009, 06:49 PM   #14
CodeRedFox
Retired PR Developer

CodeRedFox's Avatar
Default Re: Why were night maps removed from pr?

You guys can make night maps, just realize you wont have NV options.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"apcs, like dogs can't look up" - Dr2B Rudd
CodeRedFox is offline
Old 12-14-2009, 07:24 PM   #15
Alex6714

Alex6714's Avatar
Default Re: Why were night maps removed from pr?

I will have to try it in pr, rudd seemed to have the problem in that mod, while I didn´t, which is why I mentioned it.

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


oh, they're fire and forget all right...they're fired then they forget where the target is
Alex6714 is offline
Old 12-14-2009, 07:54 PM   #16
Robbi
Project Reality Beta Tester
Supporting Member

Robbi's Avatar
Send a message via MSN to Robbi Send a message via Skype™ to Robbi
Default Re: Why were night maps removed from pr?

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
You guys can make night maps, just realize you wont have NV options.
Agreed Red, but myself and Rudd had been working on, and Rudd is still working on engineering NVG to work in night maps, because its A; badass and B: better than not having NVG , plus, glows etc dont work the same in day mode iirc?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"Dtacs you fool you have overloaded your douschbag reactor!!! Your at fucktard critical mass, NO DONT PUSH THAT BUTTON YOU RETARD!"

dtacs - lol who said that?
say dat 2 my face nerdking not online and see wat happens
Robbi is offline
Old 12-16-2009, 12:36 PM   #17
chilean

chilean's Avatar
Default Re: Why were night maps removed from pr?

Nigh maps would be great but if gives problems better dont put them again.

What about a map thats go like in a sunset you know what i mean almost night almost day.
chilean is offline
Old 12-22-2009, 11:31 PM   #18
Fighter
Supporting Member

Fighter's Avatar
Default Re: Why were night maps removed from pr?

Quote:
Originally Posted by chilean View Post
Nigh maps would be great but if gives problems better dont put them again.

What about a map thats go like in a sunset you know what i mean almost night almost day.
Sunset City? Qwai River? Bi Ming? Please do specify which of these maps you want to play.

"Just came ho,me. It was fun as fuaaaarrrrk. I think I'm still fdrunk. Will post pics tomorrow lol. Good night. Oh, and my hair is fucking WATERPROOF." - Kirra
Fighter is offline
Old 01-08-2010, 11:32 AM   #19
=]H[= JakCurse
Supporting Member

=]H[= JakCurse's Avatar
Default Re: Why were night maps removed from pr?

I think he means he wants a twilight map. And no, not sparkly wannabe vampires. The time of day.
=]H[= JakCurse is offline
Old 01-11-2010, 12:27 PM   #20
Truism
Default Re: Why were night maps removed from pr?

Kashan Night would actually make that map fun.

Tank sniping at a thousand meters might take some nouse and cunning.
Truism is offline
 


Tags
maps, night, removed
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 10:49 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.