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Old 10-19-2009, 04:02 AM   #31
Spartan0189

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Default Re: INS mode no longer fun

I like the fact that everyone on Blufor uses assets on some maps for the hell of it, and slaughter Collaborators for no real reason, I want Blufor to get the penalty for shooting a collaborator again :-\


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Old 10-19-2009, 05:11 AM   #32
PLODDITHANLEY
Supporting Member
Default Re: INS mode no longer fun

Yes Civi killers need more penalties.
Yes quicker spawns
Yes more spawn points

Maybe ammo crates in all ins vehicles?

I guess I always try to get a US/Brit kit first (but usually seem to die before I've even shot it)

I agree it is really not very fun atm as insurgent on insurgent maps atm.
I try to ambush and wait, but unless I am in a squad of chatty guys or people I know I would prefer to log off and read a book.

I was playing ins and some tard ins blew all our caches I can't say I didn't smile a bit! Then two maps later another ins map as ins ... quit time.
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Old 10-19-2009, 05:58 AM   #33
Mad-Mike
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Default Re: INS mode no longer fun

Quote:
Originally Posted by atshii View Post
I don't think it is very realistic to expect that the civilians role is to act as human shield for the insurgents, the big spawn time punish for them was made to deter that kind of behaviour. As far as I can tell, civilians in the game should act as medics/observers, not trying to make suicide by enemy fire as commonly occurs.

I would say realistic behaviour for civilians in battlefield would be running away whenever they see bluefor, they are easily mistaken as combatants so avoiding all enemy fire makes sense.
I never said anything to with a human shield and I never use a Civi for one either, never seen it happen tbh.


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Old 10-19-2009, 07:44 AM   #34
atshii
Default Re: INS mode no longer fun

Quote:
Originally Posted by Mad-Mike View Post
I never said anything to with a human shield and I never use a Civi for one either, never seen it happen tbh.
What is the problem with high civilian spawn time then for you? If you are not trying to get killed by bluefor as civilian and avoid combat, you should not be killed much.

If you however hang around with guys toting guns and get killed in crossfire, who is to blame?

IMHO civilians in the game should be played so that they avoid death at all costs. Long spawn time is penalty for not complying with that. I would say most civilians are currently played in the most gamely manner possible, not fulfilling the role that is meant to them.
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Old 10-19-2009, 08:21 AM   #35
Mad-Mike
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Default Re: INS mode no longer fun

Quote:
Originally Posted by atshii View Post
What is the problem with high civilian spawn time then for you? If you are not trying to get killed by bluefor as civilian and avoid combat, you should not be killed much.

If you however hang around with guys toting guns and get killed in crossfire, who is to blame?

IMHO civilians in the game should be played so that they avoid death at all costs. Long spawn time is penalty for not complying with that. I would say most civilians are currently played in the most gamely manner possible, not fulfilling the role that is meant to them.
Thats the thing, when I go civilian im never involved in any fire fights or stuck in between them.
Im normaly hiding away on high roof top on my own where Blufor teams cant get to me or somtimes see me, I do this to give intel to commander/team where abouts enemy are or heading etc.
When I know enemy have spotted me on a roof top I stop acting like im helping my team out eg. using binocs and I raise my hands, most of the time they just ignore me and carry on doing there job and move along, which is what they should be doing. But thats not always the case, you always get one that shoots you and hes the one with the minus 100 points lol but why then should I get a long spawn time, it should be him aswell as the minus points that he got.


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Old 10-19-2009, 08:51 AM   #36
RHYS4190

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Default Re: INS mode no longer fun

Some map's for insurgency are broken, People don't want to go collaborator meaning no medics. you get no bandages. and your usually prone to be come pined and annulated, by US superior weapons.

the Taliban faction is better but it still not a very successful faction, they have proper medic's but due to it inferior weapon no one want's to use it. and it does have a every man for him self mentality.

Personally i feel the iron Lee Enfield has been nurfed and is unrealistic. it takes 2 shot's to kill some one, which is bull considering the killing power of a 303.

I was with my cousin having a few beer's on his property’s and we where discussing the 303 rounld. and to prove how powerful it was he when't and shot a gum tree 8 feet thick, the 303 round easily penetrated straight through the tree and out the other side and just keep't going.

IT more powerfull then a 7.62 rounld, it really is a one shot kill round.
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Last edited by RHYS4190; 10-19-2009 at 08:58 AM..
Old 10-19-2009, 09:20 AM   #37
Nimise
Default Re: INS mode no longer fun

IMO insurgents are not unbalanced/nerfed in any way. Sure they dont have scoped guns but they have a spawn able kit with mines/ieds, and they get 2 rpgs per cache+al-quds(better than saw pretty much)/pkm. Sometimes it can get frustrating getting wtfpwned by a SAW guy camping a tall building but usually if you try hard enough with enough people you can kill them. As for colaborators yes they are pretty worthless but usually someone on your team/squad manages to pick up enemy medic kit but even if you die your insurgents you don't loose tickets or anything.
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Old 10-19-2009, 10:08 AM   #38
RHYS4190

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Default Re: INS mode no longer fun

Quote:
Originally Posted by Nimise View Post
can get frustrating getting wtfpwned by a SAW guy camping a tall building but usually if you try hard enough with enough people you can kill them.
i hate it when people deny a problem exist's and just wave it away, especially when all the expert's have already given there conclusions and founld that the SAW's are a real dead serious problem on the insurgancy maps.

and your proposal as to control them is impractical, Trying to rash or gang up on a machine gun nest would result in a absolute blood bath.

i guess you never watched saving private Ryan, the seen where they are Assaulting Omaha. Guess what human wave tactic’s don't work, and usually the SAW's are working with a squad. making them invulnerable to flanking as well.

And you have little chance of Fighting against a SAW with out optic's is nill at mid range. he got optic's more accuracy and a higher rate of fire then you will ever hope to achieve.

Best and only hope of controlling SAW's are sniper's rifles, yet we are issued so few off them that controlling the SAW's are next to impossible.

And due to the fact that they are often used incorrectly they are even less effective.

Some thing has to give, Saw;s are just to dominating on insurgency maps,
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Last edited by RHYS4190; 10-19-2009 at 10:15 AM..
Old 10-19-2009, 10:16 AM   #39
hiberNative

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Default Re: INS mode no longer fun

Quote:
Originally Posted by LithiumFox View Post
honestly could we add a little "focal" zoom for the AK's? even at 1920 x 1080 i feel like it's so smaaaalllll. xD plus the Dpi on my mouse isn't that fun... I alwasy go either to the right or the left of what i'm shooting at.. even if it's standing still...
the only thing i want implemented into pr at the moment.

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Old 10-19-2009, 10:32 AM   #40
[R-DEV]DankE_SPB
PR:BF2 Developer

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Default Re: INS mode no longer fun

Quote:
Originally Posted by RHYS4190 View Post
usually the SAW's are working with a squad. making them invulnerable to flanking as well.

And you have little chance of Fighting against a SAW with out optic's is nill at mid range. he got optic's more accuracy and a higher rate of fire then you will ever hope to achieve.
good for that squad, they are making it right, if SAW dominating its own sector, while squad is covering flanks, live with it
complaining about you cant kill LMG is the same as complaining that you cant kill tank with small arms fire
and LMG is not something invincible, you can kill it with anything you have, if you cant hit it with AK at 100-250 range then practice more or bring RPG to blow up the bastard
flank it, you say its covered by his squad mates? kill them, then kill the LMG, cant do it? well, then you are screwd and your enemy is better than you,
all this mumbo jumbo about nerfed INS weapons is BS to be honest, if DEVs didnt state that AK-47 accuracy was slightly decreased i bet nearly nobody would notice it
the best example of not totally nerfed insurgency is skirmish clanwars, where insurgents still manage to win, and its not something very rare , where ins dont have optics, medics, kits, field dressings, pick up kits, and have same tickets as blufor, and its about Ramiel/Fallujah, not taliban maps, where they are completely equal to blufor

focal zoom thing
i think it worth a try with 1,2x-1,5x zoom, but what do i know


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