|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() |
umm, if 1 of the civis is out (on a roof thats were me and my civi freinds ussuly go) and he dies his freinds can revive him. if your entire civie squad runs into the open ofcourse youll die. be smart and hide
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#12 |
![]() |
I think this is the conclusion...
Only 1 civi per squad (same as 1 medic per squad in BLUFOR) He dies? a longer spawn timer than normal (to prevent sacrificing or just running in front of enemy fire + jumping on a grenade...). Id say like 100 secs max. BlUfOr killed civi? 3 mins spawn timer |
|
In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#13 |
![]() |
While that seems to be the point of giving civilians such long respawn timers, I still don't understand why people are afraid of civi squads/blockades. So what if a third of the enemy team is incapable to retaliating or being shot at? It just means they've lost their superiority in numbers
![]() Though I agree completely with everything else you've said. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#14 | |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
|
Quote:
its not practical at all, you can play a perfect game and you will still die at some point. the spawn time is ludicrous and easily fixed. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
#15 |
![]() |
OK, I'm glad to see I'm not alone.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
#16 |
![]() |
Yea, I realize that. But I have yet to see a proper answer to the question (or really any answer at all), so I have to question it further. However, I'd still prefer that to the current system.
Anyways, the 0.75 system without the ticket problem and punishments for running into fire would probably be best imo. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#17 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
|
Then the Civi who revived you is fair game for the US, so when he gets shot no penalty.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#18 |
![]() Join Date: Feb 2008
Posts: 2,239
|
Reset the score of civi killers, that should scare the basterds.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#19 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#20 |
|
PR:BF2 Developer
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND? |
|
|
|
|
|
|
|
|
|
| Tags |
| civilian, killed, long, point, respawns, unarmed |
| Thread Tools | |
| Display Modes | |
|
|