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Old 10-05-2009, 05:20 AM   #11
RHYS4190

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Default Re: Tad Sae (Positive feedback :o)

Quote:
Originally Posted by Celestial1 View Post

Or maybe it's just that I have some subconcious hate of jungles/forests. That could be it.
I think every one does, I feel total and utter hate for operation ghost train.
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Old 10-05-2009, 05:27 AM   #12
gazzthompson

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Default Re: Tad Sae (Positive feedback :o)

i dont, i love jungle maps including OGT... VERY intense.


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Old 10-05-2009, 05:29 AM   #13
Expendable Grunt

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Default Re: Tad Sae (Positive feedback :o)

Quote:
Originally Posted by RHYS4190 View Post
I think every one does, I feel total and utter hate for operation ghost train.
Me too. To think, it used to be my favorite map back in like, .5!

M.


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Old 10-05-2009, 07:34 AM   #14
CroCop

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Default Re: Tad Sae (Positive feedback :o)

Jungle maps arent that hard to navigate or shoot through...though the prob with Tad Sae is indeed the flag emplacement (especially with the fact that the ticket bleed is capable of cutting down 300 tickets in like less than a min)
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Old 10-05-2009, 08:54 AM   #15
MrSh@vid
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Default Re: Tad Sae (Positive feedback :o)

Also a fan of Tad Sae really good map, some great ambushes have been played out on it, great crawling through the jungle not knowing where the enemy is and hearing them yell over the comms, had many a heart pounding moment as enemies have passed by me by only a few feet , and the Cave, well good luck attacking that if its defended. The bleed is pretty intense though if you lose the flags, its game over.
OGT is another of my favorite's. Not only does it have some fun Brit action, but like Tad Sae it's a lot of fun hiding in the undergrowth and popping up every now and then to bayonet your confused enemy.

2 Very good maps In my opinion, although perhaps not a favorite with everyone due to the lack of assets, and the fact snipers don't tend to work that well,

Shavid.



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Old 10-05-2009, 09:00 AM   #16
Kim Jong ill

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Default Re: Tad Sae (Positive feedback :o)

If you have good situational awareness a good marksman can tear apart a squad on Operation Ghost Train, many a time I've just picked a bush to crouch in and picked off squad members one by one until they scatter or fall. The close quarters combat is just as intense, you have to keep on the move or you'll easily by pinned down.

I'd never get rid of the Jungle Maps, if I were to get rid of any map and condemn it to hell it'd have to be Kozelsk, god I hate Kozelsk.
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Old 10-05-2009, 11:00 AM   #17
arjan

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Default Re: Tad Sae (Positive feedback :o)

would be nice to see a village like it has but made far bigger.
so on the other side of the river from US point of view you would have a large village, with a large flag radius in it.


ohyeah; And more open rice paddies with little farms! (2/3 or so)

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Old 10-05-2009, 01:51 PM   #18
Kruder

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Default Re: Tad Sae (Positive feedback :o)

Boring map without any choke points or strategicareas or high ground worth attacking for etc.There is only a river and 2 small villages,with one having a 100 meter open area to its North.

It belongs to the trio of most boring maps in PR for me(Korengal,Al Kufrah and Tad Sae)
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Old 10-06-2009, 12:26 AM   #19
Expendable Grunt

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Default Re: Tad Sae (Positive feedback :o)

Ya, pretty dull. The down side is, I don't know WHERE we could put any more flags. There isn't much there. Hell, why are we fighting over it? River's not that deep if I'm not mistaken.

M.


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Old 10-10-2009, 02:29 PM   #20
sakils2
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Default Re: Tad Sae (Positive feedback :o)

Quote:
Originally Posted by Kruder View Post
It belongs to the trio of most boring maps in PR for me(Korengal,Al Kufrah and Tad Sae)
Burn the heretic!
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