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Old 09-04-2009, 04:15 PM   #21
Teufel Eldritch

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Default Re: Medics now being limited.

Hard to be a Dedicated Medic, a Medic Only player when you can't play Medic because the kit is limited. Everytime I went to get the Medic kit I was denied. *shrug* This may be a bit babyish, a bit selfish but if I can't play Medic I don't play.

There is no greater good than Justice; and only if law serves Justice is it a good law. It is said correctly that law exists not for the Just but for the unjust, for the Just carry the law in their hearts, and do not need to call it from afar. - Jaster Mereel
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Old 09-04-2009, 04:38 PM   #22
Poi_Medic

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Default Re: Medics now being limited.

Well you have to tell that squad that YOU will be the medic. Then they will free up the slot for you.

Still play FA Teufel?

Playing Since PR.3
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Old 09-04-2009, 04:40 PM   #23
gazzthompson

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Default Re: Medics now being limited.

Quote:
Originally Posted by Teufel Eldritch View Post
Hard to be a Dedicated Medic, a Medic Only player when you can't play Medic because the kit is limited. Everytime I went to get the Medic kit I was denied. *shrug* This may be a bit babyish, a bit selfish but if I can't play Medic I don't play.
good squad leaders will assign kits at start of round, when he says "any one want to take medic?" you say yes.


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Old 09-04-2009, 10:45 PM   #24
Teufel Eldritch

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Default Re: Medics now being limited.

Quote:
Originally Posted by Poi_Medic View Post
Still play FA Teufel?
Nope. Haven't played FA in many years.

There is no greater good than Justice; and only if law serves Justice is it a good law. It is said correctly that law exists not for the Just but for the unjust, for the Just carry the law in their hearts, and do not need to call it from afar. - Jaster Mereel
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Old 09-27-2009, 08:15 AM   #25
Potilas

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Default Re: Medics now being limited.

Remove epipens from medics. When you are down there is nothing instant miracle cure what can save you. It is annoing when you have killed bluefor troop and you have to quard hes body for coulbe min that nobody does not come to "steal" your kill. If epipens have to stay in game so why not add feature what allowes critically wounded soldier to be killed by knife. Realistic imo, who wants to live anymore when taliban comes and cut your balls of.
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Old 09-27-2009, 08:19 AM   #26
Brummy

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Default Re: Medics now being limited.

Quote:
Originally Posted by Potilas View Post
Remove epipens from medics. When you are down there is nothing instant miracle cure what can save you. It is annoing when you have killed bluefor troop and you have to quard hes body for coulbe min that nobody does not come to "steal" your kill. If epipens have to stay in game so why not add feature what allowes critically wounded soldier to be killed by knife. Realistic imo, who wants to live anymore when taliban comes and cut your balls of.
Yes of course since all conventional forces run up to the fallen enemy and cut their balls off.


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Old 09-27-2009, 09:46 AM   #27
Claymore
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Default Re: Medics now being limited.

omg, lol
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Old 12-13-2009, 05:19 PM   #28
cipher
Default Re: Medics now being limited.

They should drop the medic entirely. There's no system where you're impeded by being shot, you just have a premature death once you hit 0 hp. A medic shouldn't be able to make you "like new", at best , they should stop your bleeding. In the real world medics are to keep casualties from dieing. Adding them to this game makes it even more arcade like, and fools will run around getting shot because they know the medic can fix it.

I know they figure it promotes teamwork and role playing, but it's weak and should be removed.
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Old 12-13-2009, 05:21 PM   #29
cipher
Default Re: Medics now being limited.

And why do they not have scopes? If a regular soldier can have a scope, then why not a medic. More attempts to force teamwork, which in this case results in no one wanting to take the damn kit in the first place.
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Old 12-14-2009, 06:15 AM   #30
Nick_Gunar

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Default Re: Medics now being limited.

why don't they have scopes, grenades, saw and perhaps c4??

Medic is a back-up unit, always staying behind and covering the rear of their squad. I think it is pretty balanced, and a medic in CQC is deadly.

Scopes don't bother because as long as you can see your opponent, you can kill him or just supress until your buddies kill the guy.

The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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