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#21 |
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I've been wondering why the US team does not get something like an attack Huey. Surely they would have air support?
M. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#22 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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@Expendable Grunt are you referring to Korengal? If so the map is really really really small, its 1km ( i know it seems large when your hoofing it). The map should have never had a chopper on it but at least it was a learning error.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#23 |
![]() Join Date: Aug 2008
Posts: 684
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as to the enemy being able to request from caches, this can be a nuisance, but its also quite a help. its easy to find enemy caches when you find all the AT / sniper fire coming from one building
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#24 |
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Retired PR Developer
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And taliban can bring ammo with them in their squads, so its not so bad.
Though they should get a mobile resupply vehicle imo, or drop ammo from technicals. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#25 | |
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PR Developer
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Quote:
Not really necesary for korengal, archer would benefit a bit though. | |
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#26 |
![]() Join Date: Feb 2008
Posts: 2,239
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by GoreZiad; 07-22-2009 at 10:36 AM..
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#27 |
![]() Join Date: Jan 2008
Posts: 24
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Taliban having requestiable kits, squad RPs, lots of map specific spawn points and deployable hideouts makes them a lot like conventional forces, but then having no ticket loss for losing hideouts/vehicles gives them an extra edge.
How about taking out the hideouts away from Talibans? That would make the faction depend more on the RPs (and make teamwork more desireable) and make them a bit different from the conventional forces. |
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#28 |
![]() Join Date: Apr 2008
Posts: 367
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i kinda agree. i think that the US should have more tickets, but the fact that they are the way they are is realistic. the US has to worry about loosing vehicles and men, but the Taliban dont face this problem to the extent that the US does.
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#29 |
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Are there really that MANY taliwackers? I know there are a lot of them, but ... really that many?
M. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#30 |
![]() Join Date: Oct 2008
Location: chicago
Posts: 380
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I have been watching a lot of posts by this guy, and I love his reasoning. Guys this is a game, I don't want to get wtf pwned instantly when I meet my enemy. You have to give the other side a chance, otherwise this will turn into the .8 insurgency were the insurgents never had fun... I think the real solution here is more tickets and air support. Wait for .9 I think Sargin is going to solve a lot of problems. TBH I'm really starting to get tired of all these BLUFOR noobs complaining about balance. Get mumble and get on TG or the offical mumble server, I have seen a lot of teamwork there and the US wins often.
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| Tags |
| faction, qué, taliban, wtf |
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