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#11 |
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I don't find grenades are spammed. Sometimes I'll see one coming in and I'll yell in mumble to GTFO, then run, usually still getting injured though. All the same, it would be nice to hear them hit the ground. Not that it would solve this "problem" of spamming, mainly because there is no problem.
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#12 |
![]() Join Date: Oct 2007
Location: Atlanta, GA
Posts: 180
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I don't feel 'nades are spammed. if a guy is tossing them from a cache/crate, so be it, that's his prerogative.
A louder sound for the chunk of metal would be nice. but it would have to be dependent on surface it hits. Sand not as loud as boards. could be problem... |
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#13 | |
![]() Join Date: Feb 2007
Posts: 153
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Quote:
Hmn, I'm not sure but I believe even vBF2 have a louder sound for grenades hitting the ground around you than PR has. In vBF2 I clearly hear when a grenade lands close to me - I cant say I have done that in PR.. | |
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#14 |
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PR:BF2 Contributor
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When i hear some guy pull the pin, i immediately run out of wherever i am and shoot the guy while he has the grenade out so that he is an easy kill. And i really dont see grenade spam going on much. And i hear grenades hitting the ground just fine..
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#15 |
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i chased a guy throwing a smoke grenade, but he couldn't switch to his main weapon quick enough...
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#16 |
![]() Join Date: Jun 2007
Posts: 1,755
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No such thing as grenade spam, that is like saying "omg stop bullet spamming us!". All is fair in war and in reality if I had a bag full of nades and I was on a enemy position I sure would spam them.
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#17 |
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The only time I've ever experience major nade spam in PR was Asad Khal. Grenade spam seems regular on that map at certain points.
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#18 |
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Retired PR Developer
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I choose the nade over the bullet if its safer
asad kahl isn't the main culprit tough, its OGT or Tad Sae when you can't see anything but they are shooting at you |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#19 |
![]() Join Date: Jul 2008
Posts: 181
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Noooo, nades are the riflemans only good feature. Without it he's just an walking ammobag with a scope.
A 4 nade barage can be annoying, but it quickly ends there after the they run out of them. Nades are intergral to close combat, please don't nerf. |
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#20 |
![]() Join Date: Jun 2008
Location: Houston, TX
Posts: 577
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There's no nade spam, unless a squad decides that you're too well entrenched. Then they will launch a coordinated grenade barrage from multiple men to flush you out, which is nothing like the BF2 spam: "Frag out! Frag out! Frag out! Frag out!" *BOOM!* --> Killcount doubled plus 2 teamkills. Personally, I find that people don't use grenades enough. When clearing a building full of enemies, I tell people to first toss grenades in and THEN move in. But instead they just run in guns blazing and we end up with people unnecessarily dead.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. The Soviets may have only gotten as far as East Germany, but they took the rest of the continent without firing a single shot. NObama 2012! |
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