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#11 |
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#12 |
![]() Join Date: Feb 2009
Posts: 1,462
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#13 |
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You can't request/need pilot kits for vehicles that aren't US Army.
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#14 |
![]() Join Date: Feb 2009
Posts: 1,462
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^ Since Marines can/must request crewman kits for Army Bradleys on Fallujah I presume that can be resolved.
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#15 |
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It can be, but I'm just explaining why you couldn't
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#16 | |
![]() Join Date: Mar 2008
Location: Hessen / Wiesbaden
Posts: 350
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Quote:
I loled a bit... Played ever on training as mec? You want a team with more then the double players as the opposite team... With all the nice us toys... And as enemys a team in shitty tanks without aav support... Sry i cant get it... Play against mec with all there aav´s... so you can really train and not rape and beat ppl who have nothing against you... Same with the dome of death. The us side is able to rape every mec spawnpoint... So imo the mec MUST have the same ability to do this. Give mec a repair station to rearm and everything is fine... Or bring up a deathmatch mode, so its like a life fight but with less spawntimes, more vehicles and so on... | |
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#17 |
![]() Join Date: Feb 2009
Posts: 1,462
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The big question IMO is, do the devs want Kashan training to be a balanced fight or a sandbox for practising assets?
If it's balanced it'd just be an arcade variant of deployment, which it already resembles when the MEC knows what they're doing. If it's designed soley for the US side to practise assets without getting killed then the MEC side would have to be more nerfed (not given constant access to AA tanks OR restricted in where they can travel). Right now it seems to be trying to be both, so some people use it to practise/train and others just use it to get easy kills. Eg. Someone acts like they're inclined to play as MEC and whinge about the team balance and about getting bombed when they're in the bombing range. Just before they go and rape a bunch of newbie US pilots with AA, then proceed to brag about how much they think they pwn. Just seems to defy the point of training mode to me, unless it was actually intentional for it to play out both ways. Ok, appreciated I assumed it was just an oversight but it does make sense now, I probably should of picked up on it but sadly I didn't. Still would be nice if it was 'resolved' for consistency. |
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#18 |
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The problem is that nerfing the MEC team any more will just result in less people playing MEC. And with less and less enemies to worry about it becomes more like a empty game i started myself. Theres already problems with people on the US team bombing the airports and any group of friendlies they can find. Because there are so few MEC players to attack. I'm not saying those players wouldn't do it if there were MEC players (some people are just assholes and like to TK) but it wouldn't be as easy.
Thats another change that would help out, remove the ability for bombs to team kill. |
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#19 | |
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PR Developer
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Quote:
From my experiences of the current PR Training servers, the training mode is a complete joke atm, and really needs to be sorted. What really needs to happen is a new 4km map SPECIFICALLY designed only for training and nothing else. THe concept behind training is a friendly environment where new comers can come in and see what PR has to offer with assets etc. As well as a place for veterans to come in and try new tactics or try some roles that they dont normally play. The idea of kashan training was for 90-100% of the team to be on US team, and MEC as "OPFOR", ie: players on MEC are on the same teamspeak as US players, and are told "okay now go to C8, we will come from the north and this time we are practising our echelon left formation, dont engage until you see all 4 vehicles" etc. Training IRL and also in game means that majority of the time (80-90%) you WONT BE FIGHTING OPFOR. Rather you will be learning / practicing your formations, drills, comms procedures,etc etc. OPFOR during training is mainly used as just a "prop" rather than an actual skilled enemy. When you've gone through your training on the training server, the best thing to do is all join together on a live server and put into action what you just trained for! This is the whole concept of training, but its been poorly implemented so far, hopefully in the future we can see this corrected. Current training basically never anything mentioned above ever happening I think. Hopefully with a new map this types of training will be possible, and we will remove the training modes from kashan and qinling as they are not really "training" but more like arcade deathmatch. As for the next build, I did some small changes on Kashan, I've moved the infantry training to south village and added some more vehicle depots as well as crates for US. About indestructible runways: yes its agreed they need to be made indestructible (for training and normal gameplay). Dont know if Rhino will have time to address that for the next build but definitely in v0.9 runways will be non-destroyable. Let me know any other suggestions you have for Kashan Training, but I think we got to realize that until we get our own custom training map, kashan training is just a (very poor) placeholder where the kiddies will flock to to be smacktards | |
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#20 |
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Banned
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My only complaint is GIVE MEC AIRCRAFT!
As of right now, there is no way for the PR pilot to practice engagements with enemy aircraft other than the actual thing on deployment. Just the other day I flew the F16 on a pub match the other day (I had had oodles of CAS and landing practice beforehand on training servers), and as the fighter pilot I was given the highly important task of engaging enemy aircraft and eliminating them. Let me say, a first encounter with the MIG on a pub match was scary as HELL!! Although I had been trained well in missile evasion by avoiding AA on training, nothing in training prepares you for a high speed, high adrenaline dogfight above the clouds. On that story, after chasing each other for 2 minutes (but what seemed like forever, also included pulling out 10 feet above the deck at one point), I RTBd safely with 0 flares. If there's anything training teaches you in aircraft, it's excellent missile evasion |
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| Tags |
| desert, kashan, training |
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