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#11 |
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ahhh the disscussion we had on the tester forums is being revived
excellent |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Will: An ordinary night for Carebear 'Quickly PingPing fetch me my gimp mask'
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#12 |
![]() Join Date: Dec 2006
Location: London, UK
Posts: 84
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Back to 0.75 when nobody bothered taking the ironsight rifleman?
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#13 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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Perhaps the ironsight rifleman should get 3 field dressings in the factions which lack aimpoints?
Or a shotty like the engineer? |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#14 |
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Registered User
![]() Join Date: Apr 2007
Posts: 4,727
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#15 |
![]() Join Date: Dec 2006
Location: London, UK
Posts: 84
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Well, clearly you are a 2 dimensional player. The usefulness of open sights is obvious to most people in the currrent version.
But of course, if you just want to hassle me because I "hurt your feelings" in the other thread (which resulted in a whingy report to a moderator) - then go ahead and spout off. |
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#16 |
![]() Join Date: Jun 2007
Posts: 3,941
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#17 |
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i say the animations are fine..
much better gameplay =D CQC requires work though, but we're fine for now |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Head Admin |
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#18 | |
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Quote:
its easier to sight down the barrel with iron sites, without looking through the aperature and over the post, you can just being the rifle into fire position and know it will hit(within reason) what you point at, and within 20-30 meters this would be alright, but youre also wrong about the ACOG being used for fast sight aquisition. the aimpoint is great for this, because it doesnt magnify everything 4 times and lower your FOV. so when you look through an ACOG at CQC range, you are sevearly limited in what you see, but through the aimpoint/red dot sight, it isnt magnified, so you see what you see unaided, and just put the dot on the target. you can also do it with one or both eyes open. | |
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#19 |
![]() Join Date: Aug 2008
Location: West Chester, PA
Posts: 338
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The pistol and Scoped Rifle combo for the Officer is fine. Why is it a problem that players are using a close quarters combat weapon for close quarters combat? When I play as an officer, if my squad is entering an alley or building, I will almost always switch to my pistol because it is a better CQC weapons then my rifle. However, I don't walk around with the thing, trying to plug guys at 100 meters away because it's just not good for this.
I believe the OP stated that he has used the pistol to engage targets at around 30 meters away, this is only roughly 100 feet (98.4 actually). That is not really that far away and I doubt he can consistantly kill moving targets at this distance with his sidearm. In short, officer kit is fine the way it is, it does not need changed. |
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#20 |
![]() Join Date: Jan 2008
Location: London, UK, EU
Posts: 54
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Many weapons are equipped with both a scope and a reflex/iron sight, I saw a video on BBC.com the other day of a next generation rifleman's kit(not FIST), he had either an EOTech or a MARS somehow mounted on top of his weapons scope.
What if the Officer kit worked like the light machine guns so that 1 slot uses the scope and another uses the sight. The only issue with that, apart from making the model and skins, would be reorganising the rest of his kit. |
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- Deus X Machina
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| Tags |
| flexability, kit, officer, overusage, pistol, solution |
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