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#1 |
![]() Join Date: Jun 2008
Location: AlBasrah
Posts: 215
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Kinda empty to be honest... there is a river and a forest, and thats about it... we win the rounds with 20 minutes it seems. The map needs something spiffy about it (Ghost Train-has bridge and trenches, Seven Gates-has huge fortress, etc)..... right now it seems like a small desolate map.
Of course it is still fun as always, any PR is when you have a good squad, the rounds were fun. but as I said, too short. Oh and people kept complaining about the edge of the map... |
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"If you outlaw guns, only Outlaws will have guns."
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#2 |
![]() Join Date: Jul 2007
Location: Reykjavik
Posts: 18
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Love this map, relay gives a good feeling of gorilla warfare.
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#3 |
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Retired PR Developer
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I really like it, but yeah, the fighting only seems to take place on a flag, rather than in the wilderness, sometimes on the river when every1 goes for outpost.
that cave to the South east is a little wasted for example. but every round I've had has been excellent |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#4 |
![]() Join Date: May 2007
Location: Edinburgh
Posts: 905
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This map would be superb if there was an extra couple hundred metres space outside on the map imo. I still really like it, to be effective you really need good squad level co-ordination. Have a sucky squad that doesn't stick together here and you're dead meat.
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"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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#5 |
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
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For some reason, I always see the Chinese get pushed back to their main and then lose the map within 10 minutes unless it is a stacked team. Outpost, the upper left flag is also a nightmare for the Chinese team to hold. Maybe it is just because people don't go to temple automatically, but this has been the trend so far.
Maybe the flags need to be more spaced out or the map edges widened, but I agree that the map feels pretty empty. Definately the worst out of the new ones IMO. |
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"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
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#6 |
![]() Join Date: Oct 2006
Location: Trondheim, Norway
Posts: 2,783
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-I love this map precisely because it's pretty much woodland and a river, it's perfect for my sneaky 4 man recon squad. The only issues I have with it is that there's not enough tickets(Either that or you should just throw some more flags in) and I'm genuinely confused with the cap order. It may be because I haven't played the map too much but it seems to me that it's something like Temple/Village/Outpost(Or whatevah, can't remember the flag names. Top right, lower right, top left) for PLA and Village/Outpost/Temple for USMC. Hello serious disadvantage, your name be USMC. Okay, now I'm confused about the cap order again...
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Make Norway OPFOR! NAO!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. It's your hamster Richard. It's your hamster in the box and it's not breathing. |
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#7 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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Great map but too few tickets
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#8 |
![]() Join Date: May 2006
Posts: 2,148
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I agree.. had some great fights here... but either the tickets need to be increased or the bleed needs to be removed!
Chinese ticket bleed for the Temple going grey is too much. This has prematurely killed several great games for me. Spend 10 minutes fighting over Temple with the flag switching from one side to the other and the ticket bleed will have had all your tickets. Even if you win the fight you will have lost the map/game. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
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Retired PR Developer
![]() Join Date: Jan 2007
Location: Wales
Posts: 2,658
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tweaks will be made to fix this soon, don't worry
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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#10 |
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Its probably the ugliest map in PR ever imo. The design of the flags is great but the shader really ruins it.
I would like to see it without the dark shader all over the map. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [GCA]Al-Khidr When ever you make a post the thread becomes awesome NickO, but that is beside the point. [GCA]Salah ad Din NickO, I'll take a plane, fly to Sweden and personally ban you from the Internet. |
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