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#11 |
![]() Join Date: Apr 2008
Location: Helsinki
Posts: 1,017
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Learn to shoot from hip using burst/full auto when in close quarter battle. General problem in these first person shooters is the fact that human being can fire a weapon in almost any postition and to direction he wants. Depending on the degree of hurrynes weapon can be fired from hip, from scoped position or any position in between. This is a bit hard to simulate in game so we have to live with current animations. All you can do is adapt and overcome. This is no insta-prone scoped headshot game anymore.
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#12 | |
![]() Join Date: Nov 2007
Location: Vancouver
Posts: 1,866
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get familiar with the size of the screan you are using and just use the centre as an imaginary crossheir, this would simulate troops with their rifles down by the hip firing with the rifle as an extension of one's own arm. its a technique often used even in paintball, train urself at first with your index finder along the side of the rifle with your middle finger on the trigger, where you point is where you shoot, then eventually move back down to having your index finger as your trigger finger | |
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#13 |
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PR Developer
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The new origins for the weapons should also aid in figuring out where the centre of your screen is, so for scoped weapons, it'd be better to not scope in and fire off from the hip to at least get some decent suppression on them in CQB.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#14 |
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So everyone that I know, had atleast 7/10 of their deaths as headshots. There must be some really lucky people back in v.756.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#15 |
![]() Join Date: Jun 2007
Posts: 24
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#16 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#17 |
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Isn't there a third mode of weapon usage around, where the soldier has the gun on shoulder height and propped against it, but is not sighting?
The Sniper Rifles can have three Zoom modes, can't the Assault Rifles and Carbines get three, too? 1: Hip 2: Shoulder 3: Ironsight/Reflex/Scope |
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#18 | ||
![]() Join Date: Apr 2008
Posts: 111
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lol, best answer... yes really, ppl could headshot, and they were doing this, and deviation is not the factor keeping you off headshotting
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and I tell you, under pressure you behave less accurate than without it... so no need to tell all soldiers are under an adrenaline rush in their misssions | ||
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#19 |
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PR:BF2 Beta Test Team
![]() Join Date: Feb 2007
Posts: 1,176
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#20 |
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PR Operations Management
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Thanks firstround, we really appreciate the feedback.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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