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Old 09-05-2008, 04:13 PM   #31
AurelTristen

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Default Re: Humvee

Quote:
Originally Posted by [R-DEV]bosco View Post
I've heard that IRL, the max. number of people inside one HMMWV is 4? Can you confirm that Aurel?
I can my good sir.

One Driver, one TC (Truck commander) two passengers behind them and one gunner. The maximum capacity of the Humvee is 5 if you count the gunner. I've never heard of or seen any exception in witch there are less people in a vehicle. [edit]We just don't have enough STUFF to give up a perfectly good seat.

The only Humvee I know of that has a higher capacity is the medievac version, witch has a driver, TC, medic and room for 4 litter urgent casualties or 8 ambulatory casualties.


Has the team considered the MRAP or the LMTV/FMTV? The XMTV can hold troops in the back, and can have a gunner on top.


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Last edited by AurelTristen; 09-05-2008 at 04:15 PM.. Reason: Added a sentence
Old 09-05-2008, 04:21 PM   #32
[R-DEV]bosco
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Default Re: Humvee

Alright, thanks for clearing that up.


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Old 09-05-2008, 04:51 PM   #33
DeadboyUSMC

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Default Re: Humvee

Quote:
Originally Posted by Dirtboy View Post
Where is the 6th person going to sit?

This is a exact seating arrangement that is in Humvees in Real Life!
Yup.


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Old 09-05-2008, 05:18 PM   #34
Colt556
Default Re: Humvee

Quote:
Originally Posted by AurelTristen View Post
And don't play dumb. If you grab two vehicles, the 6th guy doesn't jump in it by himself. One is a gun truck, the other is a transport. Its a simple military tactic that shouldn't be so complex to understand. Black hawks do the exact same thing. One transport, one gun bird.
Well untill the devs add enough humvees ingame so that every single squad can take 2 humvees, I'd rather they just add a sixth seat for gameplay reason. I mean how is it fair to squad 4, who wanna get into the fight, to watch as the only two humvees at their base are both taken by a single squad? If the devs just tossed in a sixth seat, as it was last version, then BOTH squads could go into battle.

Lets face it, this needs changing for gameplay reasons. It may not be realistic, but tough, the way it is not just isn't acceptable. Either add a sixth seat, or add enough humvees so every squad can take 2. I highly doubt every single map will have 10 humvees on it, easier to just place 5 and make sure they all have 6 seats. :/
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Old 09-05-2008, 05:28 PM   #35
AurelTristen

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Default Re: Humvee

Quote:
Originally Posted by Colt556 View Post
Lets face it, this needs changing for gameplay reasons. It may not be realistic, but tough, the way it is not just isn't acceptable. Either add a sixth seat, or add enough humvees so every squad can take 2. I highly doubt every single map will have 10 humvees on it, easier to just place 5 and make sure they all have 6 seats. :/
I wouldn't say that in so much of a 'mater of fact' tone. I don't think its just 'FACT' that this has to be done and that all joy in the world will be lost without it. If you use rally points properly, the only time you should need to drive out to the objective is at the round start, and when your rally gets overrun. Yes, walking sucks, but it is part of the game play. I wouldn't be surprised if the lack of seats goes along with the lack of vehicles to slow down the pace of the game.

In a low armor vehicle like that, it is best to spread out your forces anyway. One IED and the whole squad is gone? If you have 3 in each vehicle at LEAST, or go with the guntruck formation, you'll have the squad leader and two other guys minimum for setting a rally for the others to spawn on. I'd much rather have 10 humvees, or 5 that spawn twice as fast, than 6 with someone sitting on the hood, or the bumper, or someones lap, or in a little trailer in the back, or laying across two guy's laps, or any of that crap, and I for one don't like driving along and getting shot in the back through the open trunk door if that's the plan (witch is impossible with the current Humvee because the trunk is separated from the main compartment)


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Old 09-05-2008, 06:42 PM   #36
Colt556
Default Re: Humvee

Quote:
Originally Posted by AurelTristen View Post
I wouldn't say that in so much of a 'mater of fact' tone. I don't think its just 'FACT' that this has to be done and that all joy in the world will be lost without it. If you use rally points properly, the only time you should need to drive out to the objective is at the round start, and when your rally gets overrun. Yes, walking sucks, but it is part of the game play. I wouldn't be surprised if the lack of seats goes along with the lack of vehicles to slow down the pace of the game.

In a low armor vehicle like that, it is best to spread out your forces anyway. One IED and the whole squad is gone? If you have 3 in each vehicle at LEAST, or go with the guntruck formation, you'll have the squad leader and two other guys minimum for setting a rally for the others to spawn on. I'd much rather have 10 humvees, or 5 that spawn twice as fast, than 6 with someone sitting on the hood, or the bumper, or someones lap, or in a little trailer in the back, or laying across two guy's laps, or any of that crap, and I for one don't like driving along and getting shot in the back through the open trunk door if that's the plan (witch is impossible with the current Humvee because the trunk is separated from the main compartment)
I like your rally think, it made me laugh. "The squad leader and 2 others would be alive to place a rally" what if the SL's humvee was the one destroyed? What then? Your squad is split in half, strewn all over the map. Frankly I'd rather my entire squad die in that situation, so we can respawn and stay together, then half life and be stuck in the middle of nowhere while the other have die and respawn.

I mean honestly, is it such a big deal to stick a soldier between the two sitting in the back? It's done with the technical, and insurgent cars, and it works out just fine there. Why not simply do the same with the humvee?

And I can guarantee you, the devs will NEVER add 10 humvees to every map with american forces, and simply halving the respawn time doesn't solve anything. Since someone STILL has to wait before they can do anything. Having six seats worked FINE last version, and frankly the devs tried to fix something that wasn't broken, and screwed it up, bad. This games primary focus is squads, and teamwork, so forcing squads to split up totally kills gameplay in this instance.

There's really just no excuse, you can't cry realism here since realism is raping gameplay, I can't stand leaving a squadmate behind, telling him to run while the rest of us are happily driving along, it's absolutely un-called for. And frankly, I don't play this game to run from the airfield to the bunkers on kash while my entire squad takes a humvee.

The MEC jeep holds an entire squad, as does the chinese, and the brits have their jeeps split up so it's evenly spaced, and no space is wasted. But the americans? Instead of splitting it up evenly like the brits, or simply giving one jeep the capacity of a squad, the devs made it so a single squad of 6 men have to take two jeeps that sit 10. FOUR wasted seats, four seats that, if changed about, could transport an entire other squad. Such waste really isn't called for.
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Old 09-05-2008, 06:54 PM   #37
darkwarrior666

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Default Re: Humvee

Quote:
Originally Posted by Sgt.Smeg View Post
What if the DEVs managed to get more than 6 into a squad?

Would you be screaming out for a (insert number here) seated Hummer?

Keep it as is, realism ftw! Unless someone can find a pic/ref of more than 5 soldiers in a HMMWV that is.
No, we'd just pile in a more suited vehicle. The Humvee and it's equivalents have always been the perfect squad transport, suddenly futt bucked in the name of 'realism', at least for the US side. If we needed bigger transports, we'd take bigger transports. But the fact is, up until now, we didn't.


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Old 09-05-2008, 07:07 PM   #38
AurelTristen

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Default Re: Humvee

I don't appreciate you accusing me of 'crying' realism. If you search all of my posts, you'll find a very low occurrence of that word.

If the squad leader is in the gun truck, then you might want to change squads because he is a moron. The lead vehicle is the one that 99% of PR players hit because they are over eager for a kill, and don't have the foresight to wait for the trail vehicle. If the SL is in that truck, you won't lose him so easily.

I like how you paint this picture of shear terror and death without the SL. The squad leader gets killed on foot, in choppers and on boats too. Its not like its the end of the world if he does get taken out in a Humvee. And if you'd rather die with the whole squad, just hit enter and click suicide every time a squad member dies.

The point is that this is not as big of a deal as many of you seem to be making it. Yes, it would be nice to have a 6 man vehicle, but as it stands, the Humvee is not that vehicle. If you throw in a middle seat in the back, the guy will have his legs sticking through a drive shaft, and other components. If you had ever been in one of these vehicles (witch I don't blame you if you haven't) you would know that all 4 seats are pushed out near the doors because most of the mechanics of the vehicle are in the center. So its a video game, but how far off should the model of the vehicle be before we just call it something else?


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Old 09-05-2008, 07:17 PM   #39
GreedoNeverShot

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Default Re: Humvee

Since this is about the Humvee... Why not also put the CROWS system on it, they are now being implemented on armored Humvees.

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Old 09-05-2008, 07:18 PM   #40
Colt556
Default Re: Humvee

Quote:
Originally Posted by AurelTristen View Post
I don't appreciate you accusing me of 'crying' realism. If you search all of my posts, you'll find a very low occurrence of that word.

If the squad leader is in the gun truck, then you might want to change squads because he is a moron. The lead vehicle is the one that 99% of PR players hit because they are over eager for a kill, and don't have the foresight to wait for the trail vehicle. If the SL is in that truck, you won't lose him so easily.

I like how you paint this picture of shear terror and death without the SL. The squad leader gets killed on foot, in choppers and on boats too. Its not like its the end of the world if he does get taken out in a Humvee. And if you'd rather die with the whole squad, just hit enter and click suicide every time a squad member dies.

The point is that this is not as big of a deal as many of you seem to be making it. Yes, it would be nice to have a 6 man vehicle, but as it stands, the Humvee is not that vehicle. If you throw in a middle seat in the back, the guy will have his legs sticking through a drive shaft, and other components. If you had ever been in one of these vehicles (witch I don't blame you if you haven't) you would know that all 4 seats are pushed out near the doors because most of the mechanics of the vehicle are in the center. So its a video game, but how far off should the model of the vehicle be before we just call it something else?
Dude, I'll put it bluntly. SCREW REALISM, I'm all for realism, but when it ruins gameplay, then no. As another mod dev team often says gameplay before realism. Having 5 seats RUINS gameplay, it splits up squads and wastes assets.

Why take two, five seater humvees for a six man squad, wasting four seats that could be put to better use, when we could just throw in a sixth seat? Sure it's not realistic, but half the things in this game aren't realistic, compromises must be made. And as this is a team game, anything that forces a squad to split up needlessly is retarded. It's quite clear majority of the community would rather have gameplay over realism in this aspects, and there were NO complaints in the past about humvees seating six, so just give us that extra seat and let us be content.

Either that, or you could remove two seats so they're treated like the brit landies instead. Atleast then you wouldn't waste resources when ya take two.
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