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#31 | |
![]() Join Date: Aug 2008
Location: Ft. Lewis
Posts: 34
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Quote:
One Driver, one TC (Truck commander) two passengers behind them and one gunner. The maximum capacity of the Humvee is 5 if you count the gunner. I've never heard of or seen any exception in witch there are less people in a vehicle. [edit]We just don't have enough STUFF to give up a perfectly good seat. The only Humvee I know of that has a higher capacity is the medievac version, witch has a driver, TC, medic and room for 4 litter urgent casualties or 8 ambulatory casualties. ![]() Has the team considered the MRAP or the LMTV/FMTV? The XMTV can hold troops in the back, and can have a gunner on top. | |
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Last edited by AurelTristen; 09-05-2008 at 04:15 PM..
Reason: Added a sentence
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#33 |
![]() Join Date: Nov 2007
Location: Behind you!
Posts: 124
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. America is not at war. The American military is at war. America is at the mall. |
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#34 | |
![]() Join Date: Jun 2008
Posts: 352
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Lets face it, this needs changing for gameplay reasons. It may not be realistic, but tough, the way it is not just isn't acceptable. Either add a sixth seat, or add enough humvees so every squad can take 2. I highly doubt every single map will have 10 humvees on it, easier to just place 5 and make sure they all have 6 seats. :/ | |
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#35 | |
![]() Join Date: Aug 2008
Location: Ft. Lewis
Posts: 34
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Quote:
In a low armor vehicle like that, it is best to spread out your forces anyway. One IED and the whole squad is gone? If you have 3 in each vehicle at LEAST, or go with the guntruck formation, you'll have the squad leader and two other guys minimum for setting a rally for the others to spawn on. I'd much rather have 10 humvees, or 5 that spawn twice as fast, than 6 with someone sitting on the hood, or the bumper, or someones lap, or in a little trailer in the back, or laying across two guy's laps, or any of that crap, and I for one don't like driving along and getting shot in the back through the open trunk door if that's the plan (witch is impossible with the current Humvee because the trunk is separated from the main compartment) | |
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#36 | |
![]() Join Date: Jun 2008
Posts: 352
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Quote:
I mean honestly, is it such a big deal to stick a soldier between the two sitting in the back? It's done with the technical, and insurgent cars, and it works out just fine there. Why not simply do the same with the humvee? And I can guarantee you, the devs will NEVER add 10 humvees to every map with american forces, and simply halving the respawn time doesn't solve anything. Since someone STILL has to wait before they can do anything. Having six seats worked FINE last version, and frankly the devs tried to fix something that wasn't broken, and screwed it up, bad. This games primary focus is squads, and teamwork, so forcing squads to split up totally kills gameplay in this instance. There's really just no excuse, you can't cry realism here since realism is raping gameplay, I can't stand leaving a squadmate behind, telling him to run while the rest of us are happily driving along, it's absolutely un-called for. And frankly, I don't play this game to run from the airfield to the bunkers on kash while my entire squad takes a humvee. The MEC jeep holds an entire squad, as does the chinese, and the brits have their jeeps split up so it's evenly spaced, and no space is wasted. But the americans? Instead of splitting it up evenly like the brits, or simply giving one jeep the capacity of a squad, the devs made it so a single squad of 6 men have to take two jeeps that sit 10. FOUR wasted seats, four seats that, if changed about, could transport an entire other squad. Such waste really isn't called for. | |
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#37 |
![]() Join Date: Jun 2008
Posts: 144
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No, we'd just pile in a more suited vehicle. The Humvee and it's equivalents have always been the perfect squad transport, suddenly futt bucked in the name of 'realism', at least for the US side. If we needed bigger transports, we'd take bigger transports. But the fact is, up until now, we didn't.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ZOCOM Squad Leader/Heavy Weapons Specialist ZOCOM is a 3 man team, looking for team play with eachother, and other people. If you see the ZOCOM squad ingame, and you've got VOIP and wanna pitch in to the squad, join up. "For me, love is knowing your target, putting them in your targeting reticle, and together achieving a singular purpose... against statistically long odds." - HK-47 |
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#38 |
![]() Join Date: Aug 2008
Location: Ft. Lewis
Posts: 34
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I don't appreciate you accusing me of 'crying' realism. If you search all of my posts, you'll find a very low occurrence of that word.
If the squad leader is in the gun truck, then you might want to change squads because he is a moron. The lead vehicle is the one that 99% of PR players hit because they are over eager for a kill, and don't have the foresight to wait for the trail vehicle. If the SL is in that truck, you won't lose him so easily. I like how you paint this picture of shear terror and death without the SL. The squad leader gets killed on foot, in choppers and on boats too. Its not like its the end of the world if he does get taken out in a Humvee. And if you'd rather die with the whole squad, just hit enter and click suicide every time a squad member dies. The point is that this is not as big of a deal as many of you seem to be making it. Yes, it would be nice to have a 6 man vehicle, but as it stands, the Humvee is not that vehicle. If you throw in a middle seat in the back, the guy will have his legs sticking through a drive shaft, and other components. If you had ever been in one of these vehicles (witch I don't blame you if you haven't) you would know that all 4 seats are pushed out near the doors because most of the mechanics of the vehicle are in the center. So its a video game, but how far off should the model of the vehicle be before we just call it something else? |
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#39 |
![]() Join Date: Jun 2008
Location: AlBasrah
Posts: 215
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Since this is about the Humvee... Why not also put the CROWS system on it, they are now being implemented on armored Humvees.
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"If you outlaw guns, only Outlaws will have guns."
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#40 | |
![]() Join Date: Jun 2008
Posts: 352
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Quote:
Why take two, five seater humvees for a six man squad, wasting four seats that could be put to better use, when we could just throw in a sixth seat? Sure it's not realistic, but half the things in this game aren't realistic, compromises must be made. And as this is a team game, anything that forces a squad to split up needlessly is retarded. It's quite clear majority of the community would rather have gameplay over realism in this aspects, and there were NO complaints in the past about humvees seating six, so just give us that extra seat and let us be content. Either that, or you could remove two seats so they're treated like the brit landies instead. Atleast then you wouldn't waste resources when ya take two. | |
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| collective, humvee, icv, stryker, thoughts |
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