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#1 |
![]() Join Date: May 2008
Location: Italy, Milan
Posts: 36
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Infantry/normal kit availability:
PR 0-75: 1-7 players (1) 8-15 players (2) 16-23 players (4) 24-32 players (5) PR 0.8: 1-7 players (1) 8-15 players (2) 16-23 players (3) 24-32 players (3) I'm a bit sad... it means that with 30 players in a faction (for example 6 squads each with 5 players) only 3 squad can have marksman, AR and light AT... (however I like all the other changes in 0. |
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Project Reality Italian Team - Group Leader
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#2 |
![]() Join Date: May 2007
Location: Denmark
Posts: 100
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If you have 6 inf squads, that is really sad. Especially with AR and grenadier which imo should be part of all inf squads!
On most maps you'll probably have a squad or two doing transport (by air/land), but on the inf maps, doooh! |
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Videre sine videri - observe without being observed
lysander: saving Json's privates To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
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What concern me more then number of limited kits is a Reallocation Time which has been doubled for special kits and over tripled for all others normal inf kits!
All normal infantry kits will back after 5 minutes which is a drastic increase comparing to only 90 seconds we had before. I think in 0.8 it will be very rare to see fully equipped squad unless you run with very experienced players |
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#4 |
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,218
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After much testing what I can say is... Do NOT die, Welcome to reality
I say again, You do NOT Wanna die in this new version lol |
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#5 | |
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PR:BF2 Developer
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I can already see squads that will look exactly like the 0.6 squads, only SL has the Officer kit and rest only got medic/rifleman/engy, only this time it isn't because you can't request kits off your SL when spawning on him, it's because you can't request any kits at all :/
I think I won't be volunteering for infantry except if the map features absolutely no vehicles from now on also Quote:
It's going to suck even more for Insurgents, they already die from two shots and bleed from one, only difference is now they'll probably bleed from one pistol 9mm shot. Also I like that the support and marksman kits are limited to 3, hopefully less lone wolf that go around with these looking for kills, but grenadier/l-at should be on 4-5, really. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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Last edited by [R-DEV]Outlawz7; 08-28-2008 at 06:07 AM..
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#6 |
![]() Join Date: Nov 2007
Posts: 122
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With the new medic kit there should be plenty of them around, but its gonna suck for the ins.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Todays gratitude buys tomorrows happines. |
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#7 |
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,218
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Just wait
Infantry is far more... Infantry like You have to stick together with your squad and theres a lot less of trying to run an infantry squad where everyone has a specialist kit. More grunts ground pounding and relying on those with specialist kits to do their job |
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#8 |
![]() Join Date: Aug 2008
Posts: 42
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As quasi-lame as it sounds, let's just try to see how it works. Like the Dev team has been saying, it's different playing on public servers. So there can be a .81, .82 etc to change little things here and there to make gameplay more fun.
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#9 |
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Yeah, they will probably make 0.81 or 0.82 for the 'slight' changes that the previous poster mentioned.
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#10 |
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I look forward to it.
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| Tags |
| 0.8, availability, based, feedback, kit, kits, limited, pool, special, squad |
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