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| Brazilian/FARC Forces Discussion pertaining to the PR Brazilian & FARC Forces faction |
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#1 |
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Brazilian/FARC Faction Lead
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For some reason i think that this is what most of the people on the forums have been waiting for...
![]() ![]() The most badass time was to import the mesh on .3ds max. I Had to import and export the mesh various times, in various modelling programs to don't lose the UV Map, until i have figured a way on it, i just had lost many of time. Now the textures as a hell of a god feeling making them. They where so easy to make and the final result is pretty godlike in my opinion. Now, the Kits, i have a tough that i'll not have the same "easy" on them... |
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#2 |
![]() Join Date: Apr 2008
Posts: 73
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Wow, they look pretty. But I do worry about the visibility of that yellow in a jungle environment.
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#3 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,711
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These are pretty cool mate, i can't wait for the FARC! I think you should make the uniform a bit more dirty though.
Edit: Damn ninja'd for first post! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#4 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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That's really high quality work!
However, I agree with gunner, the yellow might be a bit much. A bit of dirt couldn't hurt either. |
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[R-CON]creepin - "because on the internet 0=1" |
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#5 |
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Brazilian/FARC Faction Lead
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Well, you can't argue with pictures: =)
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Who have Style? I have Style! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Gentleman, we just took the control of an Airfield... That was pretty ninja! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Sgt. Brad "Iceman" Colbert To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
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PR Developer
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Good work on the model, however the real test comes with being able to rig the model to the skeleton, as well as seeing if you can get facial expressions to be rigged. Notice with all custom player models, even in FH2, that there are no facial expressions?
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#7 |
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seriously, how often are you that close, that you could notice?
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#8 |
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PR Developer
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I might have overstated the importance of facial rigging, but the issue of rigging still stands, especially the rigging of the first person hands (the wrist has a nasty tendency to twist and WARP into a single thread if you turn it, that`s why there are sleeves covering the wrists in vBF2 soldiers). Good luck
By the way the arms and hands look well sculpted, so that is something you can be proud of. |
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#9 |
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Dutch Forces Mod Leader
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Wow they look great, ace job
But like mentioned above, wont the yellow shoulder band ruin the camo, i doubt they wear it in combat and only wear it during parades and such. |
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Cheers,
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#10 |
![]() Join Date: Nov 2009
Location: Amsterdam
Posts: 938
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looks great but I see I'm not the only one who wonders whether they really wear those flags into combat
nice to see some pure erdl woodland:P |
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