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Old 12-03-2009, 11:52 AM   #11
=Romagnolo=

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Default Re: [Statics] FARC hideouts

Nice. I think the ground texture should be a bit darker. But still a great work !

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Old 12-03-2009, 11:55 AM   #12
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Default Re: [Statics] FARC hideouts

Looks good. I would just remind you that it's going to be hard to place a large static between the trees, so keeping the model small is fairly important.



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Old 12-03-2009, 01:24 PM   #13
[R-CON]Salmonella
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Default Re: [Statics] FARC hideouts

thanks for the feedback, that what I wanna in all topics

I lowered it, make it greener and darker, I don't think it need more "camouflage", if we gonna use it as deployable it should not be invisible.

PS, i don't know how to get rid of that glossy effect...
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Old 12-03-2009, 02:10 PM   #14
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Default Re: [Statics] FARC hideouts

looks quite good, it's only weird to see the original groundtexture in what should be the opening of the tunnel, maybe you could fill "the donut" a little so at the bottom you should see the same brown ground
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Old 12-03-2009, 02:42 PM   #15
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Default Re: [Statics] FARC hideouts

Yeah, or make a transition to even darker part under the canopy, possibly it will looke more like a hole...


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Old 12-04-2009, 12:34 AM   #16
[R-CON]Salmonella
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Default Re: [Statics] FARC hideouts

just a little update, I reduced it to the size of the current hideout, added a few more leaves, the hole texture and finally got rid of the gloss heuhaiuea
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Last edited by [R-CON]Salmonella; 12-04-2009 at 02:02 AM..
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Old 12-04-2009, 12:51 AM   #17
Bellator
Default Re: [Statics] FARC hideouts

I think you forgot the radio.

Stabbety stab stab.

I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
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Last edited by Bellator; 12-04-2009 at 12:57 AM..
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Old 12-04-2009, 12:53 AM   #18
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Default Re: [Statics] FARC hideouts

thats really really nice mate!

Will be nice ingame trying to find the thickest plants to hide it behind.


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Old 12-04-2009, 01:15 AM   #19
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Default Re: [Statics] FARC hideouts

i'll wait the next 10 opinions than i'll set it as DONE and move to the next
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Old 12-04-2009, 01:25 AM   #20
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Default Re: [Statics] FARC hideouts

Quote:
Originally Posted by Bellator View Post
I think you forgot the radio.

Stabbety stab stab.

I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
Hmm...the radio could be stuck to the underside of the wood.



Something like that, except seated further in, and with a darker texture.

(Win Paint skills no?)


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